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AoPS Curriculum
Introductory curriculum.

Intermediate Curriculum
A comprehensive textbook covering Algebra 2 and topics in Precalculus. This book is the follow-up to the acclaimed Introduction to Algebra textbook. In addition to offering standard Algebra 2 and Precalculus curriculum, the text includes advanced topics such as those problem solving strategies required for success on the AMC and AIME competitions.
A comprehensive textbook covering precalculus topics. Specific topics covered include trigonometry, complex numbers, vectors, and matrices. Includes many problems from the AIME and USAMO competitions.
A comprehensive textbook covering single-variable calculus. Specific topics covered include limits, continuity, derivatives, integrals, power series, plane curves, and differential equations.
Contest Prep Math

Beast Academy
- Guide materials are written in an engaging, comic-book style which provides comprehensive, rigorous instruction.
- Practice materials provide hundreds of exercises, problems, puzzles, and games to reinforce the lessons from the Guide.
In Level 1, each unit (A through D) contains both Guide and Practice materials in a single book. In Levels 2-5, the Guide and Practice materials are separated into two books per unit.
Beast Academy covers the core fundamentals and then goes well beyond these basics to present material at a deeper and more challenging level than a typical elementary-school math curriculum.
Visit BeastAcademy.com to learn more about our Beast Academy Online learning system.

Beast Academy 1A is the first part in a four-part series for students ages 6–8. Level 1A includes chapters on counting, shapes, and comparing.

Beast Academy 1B is the second part in a four-part series for students ages 6–8. Level 1B includes chapters on addition, subtraction, and categories.

Beast Academy 1C is the third part in a four-part series for students ages 6–8. Level 1C includes chapters on addition & subtraction, comparison, and patterns.

Beast Academy 1D is the fourth part in a four-part series for students ages 6–8. Level 1D includes chapters on big numbers, measurement, and problem solving.

Beast Academy Guide 2A and its companion Practice 2A are the first part in a four-part series for students ages 7–9. Level 2A includes chapters on place value, comparing numbers, and addition.

Beast Academy Guide 2B and its companion Practice 2B are the second part in a four-part series for students ages 7–9. Level 2B includes chapters on subtraction, expressions, and problem solving.

Beast Academy Guide 2C and its companion Practice 2C are the third part in a four-part series for students ages 7–9. Level 2C includes chapters on measurement, addition and subtraction strategies, and odds & evens.

Beast Academy Guide 2D and its companion Practice 2D are the fourth part in a four-part series for students ages 7–9. Level 2D includes chapters on big numbers, algorithms, and problem solving.

Beast Academy Guide 3A and its companion Practice 3A are the first part in a four-part series for students ages 9–10. Level 3A includes chapters on shape classification, skip-counting, and perimeter and area.

Beast Academy Guide 3B and its companion Practice 3B are the second part in a four-part series for students ages 9–10. Level 3B includes chapters on multiplication, perfect squares, and the distributive property.

Beast Academy Guide 3C and its companion Practice 3C are the third part in a four-part series for students ages 9–10. Level 3C includes chapters on variables, division, and units and measure.

Beast Academy Guide 3D and its companion Practice 3D are the fourth part in a four-part series for students ages 9–10. Level 3D includes chapters on fractions, estimation, and area.

Beast Academy Guide 4A and its companion Practice 4A are the first part in a four-part series for students ages 10–12. Level 4A includes chapters on shapes, multiplication, and exponents.

Beast Academy Guide 4B and its companion Practice 4B are the second part in a four-part series for students ages 10–12. Level 4B includes chapters on counting, division, and logic.

Beast Academy Guide 4C and its companion Practice 4C are the third part in a four-part series for students ages 10–12. Level 4C includes chapters on factors, fractions, and integers.

Beast Academy Guide 5A and its companion Practice 5A are the first part in a four-part series for students ages 11–13. Level 5A includes chapters on 3D solids, integers, and expressions & equations.

Beast Academy Guide 5B and its companion Practice 5B are the second part in a four-part series for students ages 11–13. Level 5B includes chapters on statistics, factors & multiples, and fractions.

Beast Academy Guide 5C and its companion Practice 5C are the third part in a four-part series for students ages 11–13. Level 5C includes chapters on sequences, ratios & rates, and decimals.

Beast Academy Guide 5D and its companion Practice 5D are the fourth part in a four-part series for students ages 11–13. Level 5D includes chapters on percents, square roots, and exponents.
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In the classic TV show Lost, there's a computer into which you must enter a random string of numbers every 108 minutes without fail. We don't know what the numbers mean, or why it matters, just that it must be done. That's a nice metaphor for how we often approach math instruction. We don't know why 2+2=4, we just know that it does. Right?
Richard Rusczyk, former math competition winner, has created a math curriculum to combat that approach. Unlike on Lost , there are very definite answers out there. In Art of Problem Solving students are taught why the rules are true rather than merely what they are. They get to learn math the way that mathematicians already know it; as a layered and rich discipline that isn't just about numbers, but about creative problem solving. (Let that be your first warning that this is not "easy math.")
How It Works:
The books are fairly simple in format, but heavy on content. At the beginning of each chapter, students are asked to solve (or attempt to solve) an introductory problem set before they read about the concept being taught. They compare their solutions to the book's solution, and the book discusses where they may have gone wrong, and explores different paths to get to the solution. This type of "learning through mistakes" gives students an in-depth perspective on the problem itself.
The opening of each chapter typically has an optional math puzzle for students to play with, and a mathy sort of quote. The book takes a laidback approach to solving the exercises at the end. Assuming you have been doing the practice problems throughout the whole lesson, it advises you to work on the review problems until you can solve most of them (proving that you understood the chapter), and then move on. If you can't, go back and review the chapter again.
The exercises also include "starred" challenge problems that are more difficult. These have hints, and students are expected to at least give them a try but not to stress too much about solving them right away. The text takes a mathematician's view of solving problems. Sometimes you have to let a problem sit and come back to it later with fresh eyes. Working on it progressively is acceptable.
It also recommends that you don't look at the solutions manual until you've absolutely exhausted your ability to solve the problem -- but that you certainly read the solution after you find the answer in case the book solves it a different way.
The emphasis of the texts are on knowing why the rules are true rather than merely memorizing the rules. The tone is fairly conversational and shows a true interest for the subject matter. The design isn't too flashy, and will engage those already interested in math for math's sake, or at least those who need a challenge.
Our Honest Opinion:
Traditional American math education is flawed (a generally agreed upon fact). Students don't learn how to solve problems. They learn how to input formulas and output solutions. A student could tell you how to solve for X, but often couldn't tell you why it works. It just does . That's math. You don't question it. And the faster you are at identifying the formula and correctly applying it, the better you are at math, but in a purely robotic way.
Math, therefore becomes a memorization game instead of a uniquely creative activity. And the makers of Art of Problem Solving are fighting back against that mindset. Math is not about memorizing one-size-fits-all formulas, but about creative problem solving with multiple paths towards an ending solution. The more ways you can find to solve a problem, the more deeply you'll understand the solution. This is true for any problem.
Creative problem solving is understandably difficult and will stretch students in ways they may be unused to being stretched. So though we are fans of this method, it's certainly not for everyone. Formulas do have their place, and most people will grow up using the math they need. But if your student is ready for a brain workout, ready to eschew traditional ideas on math proficiency, and can handle spending a long time on a single problem, then this just might be the program that will give them the tools to creatively solve problems not just in math, but in life.
The Art of Problem Solving curriculum may be used in this order:
- Pre-Algebra
- Introduction to Algebra
- Introduction to Counting & Probability
- Introduction to Geometry
- Introduction to Number Theory
- Intermediate Algebra
- Intermediate Counting & Probability
- Pre-Calculus
The texts Art of Problem Solving Volumes 1 & 2 are not part of the series. They are problem solving textbooks meant to get students ready for math contests like MATHCOUNTS or the Math Olympiad.
- by Grade 6th grade (Ages 11-12) 7th grade (Ages 12-13) 8th grade (Ages 13-14) 9th grade (Ages 14-15) 10th grade (Ages 15-16) 11th grade (Ages 16-17) 12th grade (Ages 17-18)
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Art of Problem Solving Pre-Algebra
Art of problem solving introduction to algebra, art of problem solving introduction to counting & probability, art of problem solving introduction to number theory, art of problem solving introduction to geometry, art of problem solving intermediate algebra, art of problem solving intermediate counting & probability, art of problem solving precalculus, art of problem solving calculus.
- Art of Problem Solving Classics (Gr. 9-12)
- CURRICULUM (12)
- MATHEMATICS (30)
- David Patrick (2)
- Mathew Crawford (2)
- Richard Rusczyk (4)
- Hardcover (1)
- Softcover Book (17)
Grade Level
- COMPREHENSIVE PROGRAMS - SECONDARY
Art of Problem Solving
The Art of Problem Solving folks present: Beast Academy . Proving that any monster can do math, these comically monstrous beasts take you along with them as they face math challenges both inside and outside the Academy. Described as “rigorous, challenging, engaging, and fun” by the publisher, I would expect nothing less from a curriculum designed to ready your child for the demands of MATHCOUNTS and post-elementary AOPS curricula.
There are four parts for each grade level though the series is not all available as of this writing. Each part consists of two books: a Guide and a Practice book. Core instruction takes place in the Guide which is written in colorful, comic-book style and stars a cast of not-quite-cute monsters. Each book is divided topically into three chapters.
Grade 2 chapters are: 2A – Place Value, Comparing, Addition; 2B – Subtraction, Expressions, Problem Solving; 2C – Measurement, Strategies (+ & -), Odds & Evens; 2D – Big Numbers, Algorithms (+ & -); Problem Solving. [ Currently, only 2A and 2B are available. Contact us for availability .]
Grade 3 chapters are: 3A – Shapes, Skip-Counting, Perimeter and Area; 3B – Multiplication, Perfect Squares, Distributive Property; 3C – Variables, Division, Measurement; 3D – Fractions, Estimation, Area. Grade 4 topics are: 4A - Shapes, Multiplication, Exponents; 4B - Counting, Division, Logic; 4C - Factors, Fractions and Integers; 4D - Fractions, Decimals and Probability. These chapters are further divided into sections (subtopics). For example, Chapter 1 of Grade 3A: Shapes contains sections labeled: Angles, Triangles, Quadrilaterals, and Polyominoes. 5A practices 3D solids, integers, expressions and equations. 5B covers statistics, factors & multiples and fractions. 5C will teach sequences, ratios & rates and decimals. 5D includes square roots and exponents.
Activity sheets, asides, notes, extensions, and games are often interspersed between the sections. Helpful, red rectangles at the end of some pages tell you when to break and do practice problems. Stop signs also appear in the corners of some panels. These contain questions for the student to answer before continuing to read. Guides are non-consumable. All written work is done in the corresponding Practice book which contains 300-400 practice problems and puzzles that reinforce the Guides’ instruction. Practice chapters each begin with a recommended sequence (like a lesson plan) correlating the reading (Guide) to practice pages. Problem sets generally begin with a recap of the concepts covered and a model problem with solution. Some problems have a pencil icon next to them signaling the student to write an explanation in addition to their answer. “Very challenging” problems are starred. Doubly-starred problems are, well, beastly . For students requiring a little help with these, each has a hint to get them started. These are found in a separate section in the back of the book so students won’t be tempted to use them unless necessary. Complete solutions to all problems in the book are also included. All pages in the Practice book are perforated, so you can optionally tear out either problem sets or solution keys if you desire.
So how does this program compare to other math curriculums? Compared to Saxon Grade 3, they cover basically the same topics, though each covers a few that the other doesn’t. Saxon follows a spiral approach and integrates review whereas this program is very topical and by the strand with neither tests nor chapter reviews. Saxon is a traditional math course whereas Beast Academy is not. It is innately more conceptual and interactive because of its unique lesson format. While Saxon is intended to be teacher-led, Beast Academy is written to the student. While manipulatives are an integral part of Saxon instruction, they would only be used here by choice as student problem-solving aids (though the characters use “real” objects in the context of the lessons). Students are encouraged to think and problem solve to a greater degree as you might expect in a curriculum from this publisher. There is no shortage of practice problems, a shortcoming often found in less traditional programs. The math-oriented student would get the most mileage (and challenge) out of this program. It is probably NOT for the student that needs a lot of hand-holding. That said, my child that most disliked math would have loved this program because of its highly-visual format and contextual presentation of concepts.
Beast Academy has its own support website (www.beastacademy.com) which contains free pre-assessments (with solutions), selected printable practice pages, coloring pages, and errata. When your little beast is finished with grade 5, he or she can move on to AOPS (or any other demanding) middle-school math program. Grade Packages include all four Guides and all four Practice Books for each grade level.

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Training Today's Brightest Minds to Solve Tomorrow's Problems
Art of problem solving brings its problem-solving teaching methods to local academic centers, with one virtual campus and 12 locations in the us, and more being added every year., we challenge students.
More than test preparation, our rigorous math, science, and language arts classes inspire students to reach their full potential.
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We deliver the AoPS curriculum to eager learners in communities across the United States.
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Where Exploration Meets Challenge
Art of Problem Solving has been a leader in math education for high-performing students since 1993. We launched AoPS Academy in 2016 to bring our rigorous curriculum and expert instructors into classrooms around the United States. With campuses in 8 states (and growing!), our approach nurtures a love for complex problem solving, which is fully incorporated into all our math, science, and language arts courses. Most importantly, our students become part of a community of motivated learners that helps elevate them to new heights.
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Art of Problem Solving Math Books Review
What is art of problem solving.
Founded in 1993 by former USA Math Olympiad winner Richard Rusczyk, Art of Problem Solving (AoPS) is a company that produces rigorous math instruction courses and products that can help outstanding math students develop a more thorough understanding of math concepts, as well as help prepare them for success in math competitions.
From textbooks to online classes to physical learning centers, AoPS offers a variety of educational products and services that can help challenge kids, deepening their knowledge and strengthening their mathematical thinking.
AoPS Math textbooks
Art of Problem Solving has created a series of textbooks for middle and high school math textbooks that are designed to give outstanding math students a deeper and more rigorous curriculum in math.
Originally designed to help talented math students prepare for competitions, over the years AoPS’s textbook line has expanded to offer full curriculums in middle and high school math courses, and their problem-based and rigorous approach to math has made them very popular with parents across the world as a top enrichment option.
What Grades and Math Subjects does AoPS Math cover?
Art of Problem Solving textbooks cover middle and high school math, as well as competition prep.
Generally speaking, the AoPS math textbooks can be broken down into two curricula- introductory and advanced – that roughly correspond to most middle and high school math programs (in terms of overall scope, that is).
Parents of younger math enthusiasts should note that Art of Problem Solving covers elementary school math (Grades 1-6) in their Beast Academy series, which you can read about in our review .
Introductory Curriculum (Middle School)
Advanced curriculum (high school) .
When taken as a whole, Art of Problem Solving’s math textbooks cover the topics included in most US Math curricula, as well as touching on a few topics that aren’t usually covered in most public high school programs.
That said, the point isn’t really to get kids learning college level math or a curriculum beyond high school math, but instead to get students to develop their problem solving skills and develop more creative and flexible mathematical thinking, to get them to recognize and appreciate different approaches to problem solving, as well as getting a better understanding of the why of math, rather than just focusing on how to compute problems.

As such, AoPS’s curricula tend to go deeper into your typical middle and high school math topics, letting kids examine concepts more rigorously, more thoroughly and with more challenging problems than they would otherwise be able to do in other math courses.
Art of Problem Solving Contest Prep
In addition to their more academically-focused textbooks, Art of Problem Solving also offers a variety of books designed to further enrich exceptional students or help with preparing for math contests and Olympiads.
These books generally tend to work on developing stronger problem solving skills, going far deeper into various concepts and exploring far more challenging questions and problems, while introducing various approaches for understanding and solving them quickly and effectively.
Geared more for gifted enrichment and contests preparation, each of these books tend to go over a greater variety of concepts and topics, touching on concepts in Geometry, Algebra, Number theory and more, and aren’t really bound to any linear curriculum.
In addition, the problem sets, geared as they are to helping students prepare for national tournaments and contests, are far more challenging and in-depth than would be expected of even an advanced middle or high school course.
For these reasons we don’t usually think this series is where parents should necessarily start off when working on math at home, but in our experience we do feel they are great supplements to the main textbooks and can be excellent for enrichment purposes and preparing for contests.
How Art of Problem Solving Teaches Math
Aops pedagogical approach.
Art of Problem solving is a big believer in teaching through solving problems.
The books consequently include a wide variety of problems, many of which kids will have never encountered before.
In fact, some come directly from various math competitions such as:
- The American Mathematics Competitions (AMC)
- The Harvard-MIT Math Tournament
The general idea is that by getting kids to work through problems themselves, and more importantly discovering how to solve certain problems, kids will develop a deeper understanding of the material.
As a result, AoPS Math textbooks are quite problem set heavy.
Explanations of each concept are quite short and to the point and are followed by a good deal of exercises for students to try out on their own.
When introducing these textbooks, parents should expect that kids will have to think things through a bit more and work out the answers themselves without a lot of hand holding or spoon feeding, and that there will be a heavier emphasis on logic and proof than other curricula.

All this really drives home Art of Problem Solving’s place as a resource for outstanding or talented math students who don’t need a lot of time or explanation to grasp the material.
Consequently, students who are less adept at math may find the instructions a little too short and too quick and may need extra help in order prevent getting frustrated by skill and knowledge gaps as the exercises come rolling in
Lesson structure
Regardless of the book in question, Age of Learning’s lessons tend to follow a particular format.
The books are made up of several chapters, each of which covers a particular topic within the subject and contains several sections.
Each section is then typically broken down into various related concepts, an overview of the types of problems kids may come across (both common and uncommon) and often the various factors that can affect outcomes.
In Introduction to Algebra, for example, when discussing multivariable linear equations, the chapter is divided up into an introduction, a discussion of substitution, elimination, some word problems, common and uncommon problem sets, different variables and so on.
As kids go through their lessons, they are given lots of examples to try and lessons tend to work through some of them step-by step in a fairly in-depth and rigorous manner to demonstrate concepts.

Sections typically end with a variety of exercises for that section and, at the end of each chapter, there are review and challenge problems.
Review problems go over and test what the student has learned with similar problems, while challenge problems go a step further and test mastery of the material with far more challenging questions.
If kids get stuck, there are always hints and solutions that are helpfully included in the back of the book ( no cheating !)
Look and feel
As you might expect from a problem solving and word problem-heavy methodology, these textbooks contain lots of typical math diagrams and pictures floating about to go along with and illustrate the word problems.
AoPS textbooks also tend to have a lot of floating boxes that highlight important information for kids, including:
- Pointing out various strategies they can take on given concepts or problems
- Offering extra work
- Giving extra information
- Even offering “bogus” solutions that point out the most common mistakes made by students when solving a problem

Despite its rigor, Art of Problem Solving does its best to keep its material from becoming too dry and boring, which we appreciate.
The books are written in a very casual tone, which makes it feel as if a math-whiz friend were explaining the material rather than a textbook.
There are also a good deal of amusing and interesting examples and concept demonstrations sprinkled throughout, sometimes even involving sly pop culture references (some of which may go over kids heads, but parents will appreciate).
Does this approach really work?
Due to its philosophy and the way it teaches, we feel the Art of Problem solving takes more or less a constructivist/Problem Based Learning approach to teaching math where, instead of receiving formal lectures about math, students build up their own knowledge and skill by working through and solving various problems.
This learner-centric approach to teaching math and science actually has been linked to positive outcomes when teaching math and science , fostering greater problem-solving skills, improving self-motivation and encouraging creative and critical thinking skills as they relate to mathematics.
Past customers have also reported that the series challenges their students pretty thoroughly, increasing the depth of their knowledge on relevant subjects and increasing their speed at solving difficult-math problems, sometimes dramatically.
It is perhaps unsurprising, then, that the Art of Problem Solving curriculum is often used in honors math classes across the US.
Some Drawbacks to Art of Problem Solving Textbooks and Curriculum
Can be time consuming.
Due to its focus on doing exercises, exploring concepts and working through problems to gain a better understanding of the subject matter, Art of Problem Solving can take a little more time to work with than some other programs.
This can be particularly true as AoPS tends to use far more challenging questions than kids are used to, some of which are in formats they haven’t seen before.
While great for learning, this approach isn’t exactly a time saver. It’s not uncommon, for example, for parents to report spending up to 45 min (or more) each day on math (in addition to other homework).
Can be tricky to jump into from another curriculum
With its particular approach and pedagogy, as well as its more rigorous approach to mathematics and problem solving (including the use of proofs), Art of Problem Solving can be somewhat tricky to get used to if you jump into it from another curriculum.
Because math is a cumulative process, kids who begin Art of Problem solving without having at least reviewed some of the foundational material in previous books can find themselves lost or slowed down by skill and knowledge gaps they didn’t realize they had.
Helpfully, the AoPS website does have free, printable diagnostic assessments for each book to help parents determine if their kids are at the right skill level.
Discovery approach can frustrate some learners
Despite the fact that Age of Problem Solving’s approach has been shown to get results and improve the mathematical thinking and skills of talented math students, sometimes it just isn’t the right approach for the student.
AoPS often requires students to play around with numbers and concepts and discover missing information themselves.
Some students, even really talented students, can get frustrated by this approach and may prefer a more straightforward, traditional math course where they can get down to computation and see their results more quickly.
Who is Art of Problem Solving For?
Overall, we think Art of Problem Solving is a great resource for parents and kids looking for a far more thorough, challenging and enriched math program.
It is an ideal course for students who demonstrate an aptitude for math and are looking to deepen and strengthen their math skills with more challenging grade-level material.
We think AoPS textbooks can be particularly good for students interested for more rigorous preparation for math-heavy STEM subjects in university , where their greater focus on problem solving, proofs and logic skills will be a strong asset, such as with physics, engineering and even computer science,
We also think that Art of Problem solving’s textbooks and methodology can be an excellent base material for students interested in or preparing for math contests and olympiads (AMC 10, AMC 12, MATHCOUNTS and the like), particularly their Contest Math Prep Series, as they promote creative approaches to problem solving and strengthen mathematical thinking that kids can use when faced with new problems.
Who is Art of Problem Solving Not Great For?
That said, Art of Problem Solving textbooks are obviously not for every student.
These books are not the best curriculum for kids who are struggling with math concepts as AoPS math is primarily aimed at enriching math study.
AoPS math goes far deeper into the material with far more rigor, exploring various high school and middle school math topics at a more advanced level and with more challenging problem sets, while emphasizing multiple approaches to problem solving and flexibility when approaching new math problems.
Struggling students, while they often can benefit from learning the why’s behind math, can usually spend their time better by reviewing the fundamentals and practicing basic strategies, as well as by working on more targeted skill development with programs like IXL and Khan Academy .
Similarly, we don’t feel that AoPS textbooks are really the best resource for preparing for the SAT and other timed standardized tests where answering speed and efficiency (and test taking strategies) can be far more effective when it comes to success than gaining a deep understanding of concepts and working through problems.
In these instances, kids are better served through specific standardized prep programs that will work with them on developing their proficiency at solving very particular types of questions.
Finally, AoPS textbooks are also not the best solution for kids looking to explore college level math as, despite its more challenging nature, AoPS math goes deeper into middle school and high school math topics (algebra, geometry, number theory, single variable calculus), rather than beyond it.
Price: How much do AoPS Textbooks Cost?
The price of AoPS math textbooks really depends on the particular book and subject you’re interested in.
Generally speaking, though, each book costs between $45 and $70, which is roughly the same as the average middle or high school textbook .
The length of each book varies, however, from just under 300 pages of instructional material in some cases to well over 700 in others.
Unlike many other middle and high school textbooks, however, these are designed to serve as a complete curriculum for each topic as every book contains instructional material as well as hundreds of practice problems, hints, and a step-by-step solution guide that itself is usually a couple hundred pages long as well.
Bottom Line:
If you have a talented middle or high school math student and you’re looking for ways to nurture their excellence, Art of Problem Solving’s math textbooks might be right for you.
Although certainly not for everyone, with their challenging curriculum and in-depth exploration of math concepts, AoPS can foster better problem solving skills, stronger analytical ability and improved creative and critical math thinking, all of which can help students take their math skills to the next level.

About the Author
David Belenky is a freelance writer, former science and math tutor and a tech enthusiast. When he’s not writing about educational tech, he likes to chill out with his family and dog at home.
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The Art of Problem Solving mathematics curriculum is designed for outstanding math students in grades 5-12. Our texts offer broader, deeper, and more
American Mathematics Competitions ; $ 35.00 · Contest Problem Book VI. Leo J.
AoPS 8-Book Set : Art of Problem Solving Beast Academy 5A and 5B and 5C and 5D Guide and Practice 8-Book Set [Jason Batterson and Erich Owen] on Amazon.com.
Art of Problem Solving: Introduction to Algebra Books Set (2 Books) - Introduction to Algebra Text, Introduction to Algebra Solutions Manual ... Art of Problem
Richard Rusczyk, former math competition winner, has created a math curriculum to combat that approach. Unlike on Lost, there are very definite answers
Art of Problem Solving Prealgebra Text · 050262. Retail: $56.00 ; Art of Problem Solving Prealgebra Solutions Manual · 050263 ; Art of Problem Solving Prealgebra
These books include Guide sections written in an engaging comic book style, and over 400 practice problems ranging from introductory level exercises to very
Beast Academy Online is the perfect companion to the Guide and Practice books. Click below to find out more. Discover · Beast Academy Logo. AoPS Programs.
Art of Problem Solving has been a leader in math education for high-performing students since 1993. We launched AoPS Academy in 2016 to bring our rigorous
Art of Problem Solving has created a series of textbooks for middle and high school math textbooks that are designed to give outstanding math students a deeper