Online Video and Computer Games Expository Essay

Video and computer games emerged around the same time as role playing games during the 1970s, and there has always been a certain overlap between video and computer games and larger fantasy and sci-fi communities (King and Borland 2003). Many early games were solitary endeavors, but the past decade has witnessed a massive explosion in the popularity of networked games, with titles such as Doom and Quakes standing out as early exemplars.

In the mid 1990s, online video and computer games (OVCGs), which could be played through servers that connect hundreds of thousands of computers together, began to appear across the US, Europe and Asia.

Online video and computer games (OVCGs) do not require that players be physically co-present; rather, players gather in virtual game worlds where they play avatars- computer-mediated fantasy characters. For online video and computer games (OVCGs) to function it needs a computer as well as the software, instead of other tools used by several other games.

In addition, many online games, such as EverQuest (Sony) and World of Warcraft (Blizzard), have a monthly subscription fee. Similar to Role-playing games (RPGs) and collectible Strategy Games (CSGs), but different from many non-networked video and computer games, Online video and computer games (OVCGs) are specifically designed to offer hundreds of hours of highly interactive gameplay and for the development of characters’ identities (Schubert 333).

Online video and computer games have settings and systems, just like Role-playing games (RPGs), but the computer controls both, which simplifies the games in some important ways.

Online video and computer games involve multiplayer game worlds and allow for instant peer-to-peer communication, either through typed conversation or through voice-over chat. As players cooperate with one another on multiple occasions and for multiple purposes, they develop the same sense of shared community, and become known to one another through their specific style of play and their characters’ names.

Perhaps the biggest draw of on-line gaming, however, is the visual effects, which can be highly detailed with a sense of three dimensional spaces. The ability to play at any time one desires, for as long or as short a time as desired, is also an advantage since a player can find others online at any hour of the day or night.

Many online games today allow for a high degree of character customization and allow various paths towards success, so it is possible to create an interesting, original character that is not only present in one’s head, or on a piece of paper, but which is walking, jumping, fighting, or flying on the screen in front of the player. As Online video and computer games become more akin to “movies that I can control” their attractiveness increases.

Unfortunately, OVCGs requires a substantial monetary investment and a degree of technical proficiency. Additionally, Online video and computer games are still less portable RPGs and CSGs. Despite these problems, Online video and computer games are the fastest growing segment of the fantasy game industry and have gained more widespread acceptability than either table top RPGs or CSGs (Schubert 338)

To continue our fictional example of Academia: The Overeducated, the online version immerses players in a virtual university and the opening shot on the computer screen is that of the Registrar’s office. There, the player selects his/her character’s name, age, sex, height, weight, race, and other physical characteristics, and also signs up for first-year classes.

This would generate a graphical representation of the player’s character that one could then watch, control, and manipulate through virtual world. The character would be given a campus map and directions to a dorm room, as well as a key to the room. From that point on, the player would navigate through the halls of the Administration Building, on his or her way to the dorm, realizing that every person walking through the hall is also a player; a real person, somewhere in the world, sitting in front of a computer.

The player could have the character to stop and ask people about classes, inquire if a teacher was strict with attendance or not, and learn about useful bits of information that would help the character succeed in whatever tasks were encountered during game play.

Many role playing and collectible strategy gamers are also computer gamers, and those that are not are typically at least familiar with inline computer gaming and likely know some of the more popular game titles.

In the gaming industry, several of the larger RPG and CSG publishers have produced computer games based on their projects, or else have licensed their products to computer game manufacturers. While each type of game has its distinct advantages and disadvantages, an increasingly internet connected world and today’s fast paced life make Online video and computer games very attractive to gamers generally.

Some current online, multiplayer video and computer games include: Hallo 2 (produced by Sony Online Entertainment), and Dark Age of Camelot (Produced by Mythic Entertainment).

Works Cited

King, Brad, and Borland John. Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic. New York: McGraw-Hill, 2003. Print.

Schubert, Damion. Online Games: An Insider’s Guide . Boston: New Riders, 2003. Print.

  • Chicago (A-D)
  • Chicago (N-B)

IvyPanda. (2018, December 13). Online Video and Computer Games. https://ivypanda.com/essays/online-video-and-computer-games/

"Online Video and Computer Games." IvyPanda , 13 Dec. 2018, ivypanda.com/essays/online-video-and-computer-games/.

IvyPanda . (2018) 'Online Video and Computer Games'. 13 December.

IvyPanda . 2018. "Online Video and Computer Games." December 13, 2018. https://ivypanda.com/essays/online-video-and-computer-games/.

1. IvyPanda . "Online Video and Computer Games." December 13, 2018. https://ivypanda.com/essays/online-video-and-computer-games/.

Bibliography

IvyPanda . "Online Video and Computer Games." December 13, 2018. https://ivypanda.com/essays/online-video-and-computer-games/.

  • Stakeholder Engagement in an Organization
  • Arizona State University Should Allow Pets in Dorms
  • Massively Multiplayer Online Role-Playing Games
  • The Effects of Technology on Humankind: A Claim of Value
  • Multiplayer Online Battle Arena Video Games and Technologies
  • ADU Dorms Housing Policies
  • Importance of Rehabilitation Programs for Offenders
  • Managing for Sustainability: The Case of Agricultural Producers & Coal Mining in Australia
  • Online Gamers' Beneficial Skills at the Workplace
  • Network, Networked Publics and Web 2.0
  • Documentary Movie "Why We Fight"
  • The Summary of Harvest of Empire
  • Commercialized Media and Cultural System on Prevailing Power Structure
  • New Technology is Detrimental to the Organization
  • Killing Us Softly

Online Gaming Essay | Advantages and Disadvantages of Online Gaming

Online gaming is the most talked about fun topic among the teenagers of the 21st century. At the same time, it is the most talked about serious topic among the parents and teachers. Everyone has their own reasons to discuss online gaming. Our reason today is to help you write an Essay on Online Gaming so that you are exposed to the unseen side of online gaming addiction.

Long Essay on Online Gaming Addiction in 500 words | Argumentative Essay on Online Games Good or Bad

How online gaming started.

The Internet has changed the way we live, we eat, we dress, we work and we play. It has become a preferred and comfortable mode which has made our lives way too easy. Today almost everything is available at the click of a button. You ask for a thing and it reaches your doorstep within days. Amidst these gratifying moments, when we are saved from the daily hustle-bustle, another trend of online gaming has emerged. 

Advantages of Online Games

Online gaming is a huge platform today. A platform that has broken all barriers and boundaries amidst countries around the world. In online gaming, you can connect to anyone anywhere in the world and play. Sometimes you don’t even know with whom you are playing and this mystery makes the experience even more thrilling. It also gives the player an opportunity to make new friends from other countries and get a chance to showcase their talent worldwide.

Nowadays, many online gaming championships are organized where gamers get a platform to compete with the best of the best and enhance their skills. It has gained much popularity over the years because one can play an online game on even a basic smartphone. What one requires is a consistent internet connection. Developing, designing and marketing online games has turned into a full-fledged profession and many are earning their bread and butter through it. 

Disadvantages of Online Gaming

But then there is always the other side of a coin which is often dark and dingy. The other side of online gaming is not only dark but dreadful too. Many tend to become addicted to online gaming and it takes away all of their productive time. When money gets involved in it through betting, families are ruined. It pulls an individual into isolation as mostly online gamers play alone. Their social interaction becomes nil which leads to depression and loneliness.

Online harassment through many gaming sites is not a new thing. Children can easily be trapped in this way. Long hours spent in front of the computer can harm their posture and eyes too. These games, through their catchy visuals, entice young children and they become addicted to them to such an extent that they forget to eat or sleep and prefer to sit in front of the screen all the time. Such addiction not only harms the individual but the whole family suffers due to it. Besides social effects, there are many psychological symptoms like anxiety, irritability and uncontrollable mood swings which take a toll on the health of an individual due to addiction.  

Ways to Control Online Gaming Addiction

Self-control, time management and focus can serve as the three pillars for fighting the addiction to online gaming. The external prohibitions from the government in the form of laws, certain regulations and even a ban on a few of them are not going to solve the problem. Good parenting, positive family time and socializing with friends can prove to be helpful.  In some severe cases, guidance from a counsellor could become necessary. Positive reinforcement & support from loved ones is required for an individual to come out of this addiction. 

‘Nothing can be more exciting and thrilling than a victory in real life’. So, let’s look forward to a win in real life than online.

Nurture Nature and Save the Future Impact of War on the Modern World Essay Importance of Cleanliness and Swacch Bharat Campaign Changing Role of Women in India My First Online Class Experience Essay How to Write an Essay on Myself with Examples Solar Energy Meaning Advantages Disadvantages Essay Academic Dishonesty Essay | Demerits of Online Exams Essay on Effects of Population on Environment Essay on Why is Education Important

Share With Your Friends

  • Click to share on WhatsApp (Opens in new window)
  • Click to share on Telegram (Opens in new window)
  • Click to share on Facebook (Opens in new window)
  • Click to share on LinkedIn (Opens in new window)
  • Click to print (Opens in new window)
  • Click to share on Pinterest (Opens in new window)
  • Click to share on Twitter (Opens in new window)

Leave a Comment Cancel reply

logo

How to Write an Essay about Video Games: Presenting Effective Arguments in Papers

expository essay about online games

Gaming on video consoles is becoming more and more common. In actuality, the typical gamer plays for roughly six hours each week. There are many who claim that video games are harmful to one’s health since they promote inactive lifestyles like prolonged sitting and isolation from the outside world. On the other hand, some people say that playing video games is a good way to unwind and relax, and they are not wrong. So, what is the real story of video games? Are they good or bad? The controversy of playing video games presents an opportunity for students to either be proponents or antagonists of the issue through essays. Accordingly, this article discusses how a learner can write an essay about video games.

It would be best to do thorough research before writing an essay about video games

Research is often the most challenging aspect of preparing an essay. While writing your video games essay, you’ll have to employ the information you get from research to define video games, describe different genres, and give relevant examples to support your claims. Students must recognize that the amount of research they conduct totally affects how good their essays turn out. Your video game essay will benefit greatly from your careful attention to detail and thorough investigation. Just keep in mind that you are trying to convince your audience to see things from your point of view. This is why having a great deal of background information is essential. Researching your favorite video game would give you an added advantage. Additionally, to support your claims, you must include relevant examples and research-based data.

You should develop an introduction that captures your reader’s interest

The whole point of the opening paragraph is to capture the interest of the audience. To achieve this, it should pose an intriguing topic or provide a contradiction or paradox. You ought to add a good hook to grab the reader’s attention so they can’t help but keep reading your paper. Given that there are numerous motivations for why individuals engage in video games, the introduction is where you have to specify the reasons. Moreover, it would be best to incorporate your thesis statement in the introduction. A thesis statement is basically the writer’s primary concept, summed up in one or a few sentences. A well-formulated thesis statement expresses the work’s central argument in a way that makes sense in light of the inquiry or issue at hand. It would be the correct response to the question, “What is the primary theme of this essay?” from the instructor. Nonetheless, you should perceive your thesis as an opinion that may be debated at any time, rather than an established fact or objective reality. In other words, now is the time to speak your mind regarding the impact of video games on today’s youth.

You must present your arguments in the body paragraphs

The arguments are what learners utilize to support their thesis. A single contention and one or two examples must each have their own paragraph. It would be best to provide your reasoning for your video game position and be sure to explain why you firmly disagree with the opposing viewpoint. Examples include your own experiences and, where appropriate, references to data from studies, forecasts, and statistics. Students should provide answers to contentious topics like “Do video games promote addiction and violence among players?” The arguments you employ ought to back your main point rather than contradict it.

You may offer vivid illustrations as you write an argumentative essay about video games

Learners should offer evocative examples of the genres and video games under consideration. Instead of stressing about whether the material you discover online or the game’s publishers are legit, dedicate yourself to writing a fun and vibrant paper for the person who reads it. This approach piques the audience’s attention and facilitates their comprehension of the argumentative essay about video games. Additionally, these vivid examples assist you in conveying your ideas in a manner that words can’t. Even if you aren’t convinced that your assignment requires an example, using one might perk up your reader and provide your arguments additional weight.

You should write a conclusion for your essay

The last section is meant to sum up the college essay. You may accomplish this by restating the thesis statement and briefly mentioning the arguments you presented in your body paragraphs. This approach will help the audience understand how you systematically addressed the issue and made conclusions. For instance, suppose you had to respond to the question, “Do games negatively affect us?” A topic like that can’t be satisfactorily answered by psychology, particularly when it involves something as novel as video games. Consequently, it is actually way easier to just pick a side and support your position with some research. In the end, your readers don’t expect the argument to be elaborated upon but rather summarized. No new material should be introduced in the last paragraph.

Identifying the sources you employed would be best

When you are writing an essay about video games, it is essential to cite your sources. That means you got to make a list of every resource you used in your paper. References to diverse books, scientific studies, statistical data, and remarks made by well-known experts are acceptable. It would help to make sure your research is from the past five years.

Proofreading is vital for developing a top-notch paper

Students must make sure that their essays about video games have been edited and proofread prior to submission. So basically, you are going to check your assignment for spelling, punctuation, and grammatical mistakes. Completing an essay that is free of errors increases a learner’s likelihood of academic success. Here are some tips to help you proofread your work:

  • Read the text aloud. This will enable you to detect any mistakes.
  • Take your time proofreading and revising your work. Spend sufficient time on it to ensure you catch any possible oversights.
  • Concentrate on correcting a single mistake at a time. Avoid the hassle of searching for spelling and grammar mistakes at the same time. Prior to checking for punctuation and spelling problems, you may concentrate on grammatical issues.
  • You may also create a list of the most typical errors that students make while writing essays, then review your work for each one.

Using these suggestions will guarantee that your essay is devoid of all types of mistakes that might undermine how persuasive your argument is. Alternatively, you can delegate your “ write my essay ” request to online essay writing services like CustomWritings which may allow you to complete a high-quality paper about video games.

Extra tips for presenting better arguments in essays about video games

Today’s youth often engage in video gaming, and this trend will only spread in the coming years. Composing a paper about video games can help you learn more about the subject while also providing readers with information they can utilize in their lives. Just consider the potential for them to be inspired by and gain new knowledge from your essay about video games. Following this article’s recommendations should take you a step closer to achieving your academic goals.

Nick Sinclair

Nick Sinclair, a gaming aficionado since the Commodore 64 era, studied Creative Computer Games Design in university before founding his own gaming company. Discovering a passion for content creation, Nick now helps gamers squeeze every drop of fun out of their favorite gaming hardware

Recent Posts

A detailed overview of all the player options in Destiny 2

D2 is one of the brightest and most interesting projects in the MMO RPG genre, combining shooter mechanics and the ability to fully upgrade one of the three heroes, studying the storyline and helping...

Elevate Your Fortnite Adventure: GPU Secrets for Ultimate Gaming

Are you ready to take your Fortnite experience up a notch? Imagine improving beyond what you thought was possible. Here's the truth: whether you are a pro with many wins or a newbie. Your GPU...

U.S. flag

An official website of the United States government

The .gov means it’s official. Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

The site is secure. The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

  • Publications
  • Account settings

Preview improvements coming to the PMC website in October 2024. Learn More or Try it out now .

  • Advanced Search
  • Journal List
  • Psychiatry Investig
  • v.18(8); 2021 Aug

The Effect of Stress on Internet Game Addiction Trends in Adults: Mindfulness and Conscientiousness as Mediators

Taeyeong choi.

1 Department of General Counseling, The Korea Counseling Graduate University, Seoul, Republic of Korea

Jae Woo Park

Dai-jin kim.

2 Department of Psychiatry, Seoul St. Mary’s Hospital, College of Medicine, Catholic University of Korea, Seoul, Republic of Korea

This study examined the mediating effect of mindfulness and consciousness among five factors on the effect of stress on Internet game addiction tendency.

An online survey was conducted on 400 men and women between their 20s and 40s across Korea. The scales used in the study were the Internet game addiction scale based on the DSM-5, Perceived Stress Scale, Mindfulness Scale, and Five-Factor Personality Scale. For data analysis, structural equation modeling was conducted, and Sobel verification was carried out to verify the significance of the mediating effects.

The results of the study are as follows: Stress showed a positive correlation with Internet game addiction tendency, mindfulness mediated the effect of stress on Internet game addiction tendency.

Of the five personality factors, conscientiousness also mediated the effect of stress on Internet game addiction tendency. This study highlights the need for further research for individuals with game addiction tendency.

INTRODUCTION

Game addiction is a form of behavioral addiction that shows impulsiveness, indifference to interpersonal relationships, association with other addictions, and psychological and physical symptoms when the game is stopped [ 1 ]. As most modern games are based on the Internet due to the development and dissemination of the Internet, the term “Internet gaming disorder” has been adopted to denote game addiction in a condition where DSM-5 requires further research: over the past 12 months, failure of excessive control over Internet games, obsession, experience of abstinence when games are stopped, decreased interest in other hobbies or entertainment, continuous use of tolerance, awareness of psychological and social problems, false reporting of Internet game playing time to others, and the use of Internet games to escape negative mood are factors used to diagnose Internet gaming disorders.

In addition, the 72nd World Health Organization (WHO) general assembly included “gaming disorders” in the 11th International Classification of Diseases (ICD) standard. In content, gaming disorder refers to continuous or repetitive game behavior patterns both online and offline. The criteria are continuing or expanding game play, even if it causes serious damage to the individual or to family, society, education, or employment, or important behaviors such as the inability to control the game (such as frequency, intensity, and duration), to such an extent that the game is given priority over other life concerns and priorities of everyday life. If all three of the above criteria are met and continue for more than 12 months, diagnosis will be made, but severe cases may be diagnosed after a shorter duration.

Internet game addiction makes it difficult to distinguish between the real world and the virtual world, and it leads to withdrawal symptoms such as anxiety and illusions when the individual is not playing games, leading to serious difficulty in concentration, poor academic performance, and daily life [ 2 ].

Adults’ addiction to Internet games can have more serious consequences than in children and teenagers. Adults primarily use gambling or violent games; show reduced social productivity; and experience personal impacts on their homes, jobs, and studies [ 3 - 5 ]. In adults, Internet game addiction is also a direct cause of the disintegration and collapse of the family, and is likely to lead to anti-social behavior and crime [ 3 , 6 ].

Stress is defined as the physiological and psychological responses to internal and external perceptions of the body, whereby stress causes it to respond to specific needs [ 7 ]. If stress is not addressed in everyday life events that threaten an individual’s well-being when the resources or capabilities available to an individual have reached or exceeded his or her limits [ 8 , 9 ].

Depression, anxiety, neurosis, pain, and physical symptoms can emerge when stress is not resolved with appropriate coping methods and when avoidant coping methods are used [ 10 ]. Avoidant coping involves avoiding stress stimuli by doing other unrelated tasks in stressful situations [ 11 ].

Many people choose various leisure activities to cope with stress [ 12 , 13 ], including using the Internet, which is easily and quickly accessible. People are more likely to develop Internet addiction when unsatisfactory experiences persist in their daily lives and when they fail to try other coping methods [ 14 ].

Games account for a large portion of Internet use. One study found that games account for 81.3% of all content used among Internet and smartphone users. A considerable number of people who are prone to Internet addiction show markedly greater use of games than other content [ 15 ]. In a survey of online game users, they ranked “to relieve stress” as the most common reason for gaming (“to get rid of stress,” 59.9%) [ 16 ]. However, while games allow temporary relief of stress, they do not ultimately solve stress by addressing its cause. To determine how to use games as a means of relieving stress without experiencing addiction, research is needed to find the variables that mediate its use [ 17 ].

Mindfulness is the process of intentionally observing the body and mind and accepting what is being experienced at that moment; Kabat-Zinn defined it as the ability to focus attention on the moment [ 18 , 19 ]. Teasdale et al. [ 20 ] stated that “[u]sing cognitive therapy based on mindfulness, we can combine not to obsess with self-awareness, distance placement, and higher cognitive skills to recognize stress factors as temporary phenomena that pass by, and reduce stress through self- and threat awareness of self-awareness.” It was also found that coping with stress through mindfulness meditation was effective in preventing and treating several bodily diseases caused by stress [ 21 ]. Such a mindset is a strong cognitive behavioral response strategy [ 22 ] in response to stress events.

Mindfulness is used not only to cope with stress but also to treat addiction [ 23 ]. Mindfulness causes awareness of the triggers of addiction and reduces or prevents the desire for addiction so that other options are available [ 24 ]. It can help control Internet addiction and game addiction. Mindfulness enables receptive attention to momentary phenomena, allowing for conscious self-regulation by helping increase the awareness of problematic Internet use with a critical attitude [ 25 ]. In addition, it allows individuals to recognize their needs more clearly and respond to internal and external pressures more flexibly through an awareness of the state of conflict and maladjustment. Motivation for control of the game is thereby enhanced, leading to more controlled behavior [ 26 ]. These earlier studies suggest that, in situations involving stress, mindfulness is a factor that can reduce stress and, thus, can reduce the level of addictions, such as game addiction.

Lazarus and Folkman [ 9 ] argued that under stress, personality has an important effect on assessing and coping with it. Personality leads to the determination of how to cope with stress and affects the perception of the efficacy of the coping method. In other words, differences in responding to stress events are based on differences in response styles depending on individual character [ 27 ]. In particular, among the five personality factors, conscientiousness is one that can predict stress. A study of college students conducted by Vollath and Torgersen [ 28 ] found that conscientiousness was related to stress experience and coping. High conscientiousness showed the most favorable profile for dealing with stress while low conscientiousness showed vulnerability to stress and coping.

Conscientiousness can develop even after adulthood. A study of adults aged 21 to 60 years showed that conscientiousness changed significantly throughout early and mid-adult periods, and that it was also found to change, albeit modestly, in later age groups as compared to their early years [ 29 ]. This personality factor, integrity, could change because the early stages of an adult career were marked by promotions and forming a committed partnership [ 30 , 31 ].

Conscientiousness refers to personality traits of a high self-regulation, a high sense of responsibility, observing social norms or principles, and diligence and order [ 32 ]. Conscientiousness also has the strongest conceptual characteristics of controlling impulsiveness by acting to resist impulses, manage desires, and actively control behavior [ 33 ]. The impulse control of conscientiousness and its nature of behavioral control also allows it to control addiction behavior. In a study of teenagers and college students, subjects who showed high levels of Internet addiction showed poor conscientiousness [ 34 ]. A game addiction study of middle school students showed the negative correlation of conscientiousness with the effect on game addiction [ 35 ].

As discussed above, people who use evasive methods in stressful situations are likely to fall into Internet game addiction. In this process, it is assumed that mindfulness will lead to maintaining distance from stress situations and alleviate the craving for games by recognizing the triggers of game addiction, creating opportunities to make other choices. Personality also allows the assessment of and coping with stressful situations. In particular, conscientiousness is assumed to control current desires and impulses, thereby reducing Internet game addiction, an evasive way of coping.

The research questions are as follows: Research Question 1. Is greater stress associated with a greater likelihood of addiction to Internet games? Research Question 2. Will mindfulness mediate the effect of stress on internet game addiction tendency? Research Question 3. How is stress associated with the Five Factor in their effects on Internet game addiction?

The object of study

Based on demographic ratios, online surveys of adults in their 20s to 40s across the country were conducted by research companies to collect the data. The data of 400 people who participated in the data collection were included in the final analysis, of whom 206 were men (51.5%) and 194 were women (48.5%). The age distribution was 28.5% were in their 20s, 33.3% in their 30s, and 38.5% in their 40s. The demographic characteristics of the study participants are shown in Table 1 .

The demographic characteristics of the participants

Analysis of internet game addiction ratios

The means and standard deviations of Internet game addiction measures were checked to determine the tendency of Internet game addiction across subjects. The average and standard deviation of the scale of game addiction were 1.27 and 2.04, respectively. Of all participants, 10.25% showed a tendency toward addiction to Internet games, as shown in Table 2 . This figure is similar to that found in the Korea Creative Content Agency’s [ 15 ] survey of gaming and immersion, which found rates of 2.8% for over-indulgence and 10.9% for over-indulgence risk.

Results of participants’ tendency to addiction to Internet games

Measurements

Internet game addiction trends scale.

The measure of Internet game addiction was developed by Petry et al. [ 36 ] based on the DSM-5. The scale has been translated into a total of 11 languages using recommendations on the process of translation and application of the World Health Organization’s scale, including South Korea, and that was available for use in this study without needing translation. It includes a total of nine questions, e.g., “Do you spend a lot of time thinking about the game even when you are not playing, or planning when you are not able to play next?” and “Do you feel lethargy, irritation, depression, anger, worry, sadness?,” and each sentence is in the form of a yes/no question. Since this study was conducted on average adults, the term “gaming addiction tendency” was adopted in place of “game addiction.” In this study, the internal convergence was found to be 0.833.

Stress Scale

A perceived stress scale developed by Cohen et al. [ 37 ] and adapted by Park and Seo [ 38 ] was applied. The perceived stress scale consisted of a total of 14 questions scored on a five-point Likert scale: very often=4, quite often=3, sometimes=2, nearly never=1, and never=0.

The perceived stress measures in the study of the reform and validity of Park and Seo [ 38 ] are divided into two sub-factors, “positive perception” and “negative perception.” However, in a previous study [ 39 ] that validated the perceived stress scale, the overall level of perceptual stress was assessed by adding the two sub-factors together. The study by Park and Seo [ 38 ] indicated that the two sub-factors assessed different aspects of stress as the questions on “positive perception” had less to do with “negative perception” even after being scored inversely. These perceived stress measures were also identified in other teacher studies [ 40 , 41 ].

Of the two sub-factors, the questions of “negative perception” confirm the uncontrollable, unpredictable, and overwhelming character of such a perception and indicate that the higher this score, the more stressful it is. Preliminary studies show that the convergence of measurement models with two factors of negative and positive perception is not high, so this study assessed stress using only the “negative perception” scale of the sub-factors. The content consists of seven questions, e.g., “How many times did something unexpected happen that made you upset?” and “How many times did you feel that important things were out of control?” The internal compatibility in Park and Seo [ 38 ] was 0.760, while in this study it was 0.827.

Mindfulness Scale

The mindfulness scale developed by Park [ 42 ] was used, consisting of 20 questions, including “It’s hard to focus my mind on one thing or task” and “I often miss what’s going on around me.” The scale is scored on a five-point Likert scale (totally disagree=1, slightly disagree=2, neutral=3, slightly agree=4, and totally agree=5). This scale comprises four subfactors: concentration, critical acceptance, current awareness, and de-centralization.

The questions are reverse-scored, meaning that the lower the score, the greater the mindfulness. In this study, the collected data were scored such that the higher the score, the greater the mindfulness.

In Park [ 42 ], the reliability of the mindfulness scale was shown by an internal consistency of 0.88, with values for concentration of attention of 0.79, critical acceptance of 0.82, present self-awareness of 0.76, and de-centeredness of 0.83. Its internal consistency in this study was 0.950.

Five-Factor Personality Scale

Based on the NEO-PI-R five-factor scale developed by Costa and MaCrae [ 43 ], Lee and Ahn [ 44 ] developed the five-factor personality scale used in this study. The scale comprises 25 questions, with sub-factors of extroversion, agreeableness, conscientiousness, neuroticism, and openness to experience, each including 5 questions. The content of conscientiousness examined in this paper was measured with the items, “I think I organize and manage people well,” “I strive to achieve the goals I set,” “I try to control myself,” and “I certainly handle my duties.” The question consists of a five-point Likert scale (totally disagree=1, slightly disagree=2, neutral=3, slightly agree=4, and totally agree=5). In Park [ 45 ], the internal consistency was 0.77, and the internal consistency of this scale in this study was 0.779.

Data analysis

Data from this study were analyzed with SPSS 18.0 (SPSS Inc., Chicago, IL, USA) and AMOS 21.0 (IBM Corp, Armonk, NY, USA). The specific procedure was as follows: first, a descriptive statistical analysis was conducted to identify the demographic characteristics and reliability of all measures. Second, structural equation modelling was performed using AMOS 21.0, and the research hypothesis was verified by considering the path coefficients of the structural equation model. The results of correlation analysis were presented in Table 3 .

Correlation coefficients between variables (N=400)

Structural equation model analysis

A research model was constructed to examine whether stress affects Internet game addiction through conscientiousness among the five factors of mindfulness and personality. Internet game addiction is an independent variable and stress is a single dependent variable, while mindfulness is a parameter measured with attention, critical acceptance, current awareness, and decentralism. Among the five parameters of personality, factors other than integrity were removed from the model due to the lack of significant condensation.

To confirm the suitability of the model, the fit of the research model was verified and compared with that of a competing model. The model’s goodness-of-fit assessment was determined by the χ 2 value and goodness-of-fit index.

The same model may or may not be rejected depending on its size, so CFI, TLI, and RMSEA were calculated. CFI and TLI represent good suitability for values above 0.09, RMSEA values below 0.05, good fit if below 0.08, and good fit if below 0.10 are normally considered [ 46 ].

This study was approved by the Korea Counseling Graduate University Institutional Review Board (17-2-R-02-01).

Verifiable factor analysis was conducted to determine the validity of the measurements before analysis. Verification confirmed that the fit of the measurement model was good: χ 2 =46.319 (df=16, p=0.001), CFI=0.982, TLI=0.969, RMSEA=0.069, 90% confidence interval=(0.046, 0.092). In addition, the factor load of the measurement variables for the potential variables was significant at p<0.001. Therefore, the measurement model in this study was appropriately designed. The research model and measurement model are presented in Figures 1 and ​ and2 2 respectively.

An external file that holds a picture, illustration, etc.
Object name is pi-2020-0034f1.jpg

Research mode.

An external file that holds a picture, illustration, etc.
Object name is pi-2020-0034f2.jpg

Verifying factors analysis for the measurement model.

Verification of the research model and competing model

Figure 3 shows the research model used to verify the effectiveness of mindfulness and conscientiousness, a variable that mediates between stress and Internet game addiction, and the competing model is shown in Figure 4 . The research model is a partial model, while the competing model is a complete model.

An external file that holds a picture, illustration, etc.
Object name is pi-2020-0034f3.jpg

Research model (partial model).

An external file that holds a picture, illustration, etc.
Object name is pi-2020-0034f4.jpg

Competitive model (full-mediating model).

The research model validated the data as appropriate, but the path from stress to Internet game addiction was not statistically significant. Validation of the competition model also found that it was appropriate, as Δ χ 2 <3.84 when verifying the differences between the suitability of the competitive model and the study model. These results indicate that the differences in explanatory power between the two models were not statistically significant, so a more succinct, statistically insignificant path was chosen as the final model. These results were presented in Table 4 . The path coefficients for the last selected study model are listed in Table 5 .

Comparing study models and competition models to suitability

TLI, Tucker-Lewis Index; CFI, Conparative Fit Index

Path coefficients for the final model

SE, standard error; CR, critical ratio

Verification of the effects of mindfulness and conscientiousness on the effect of stress on internet game addiction tendency

Bootstrap analysis and Sobel verification were conducted to verify the statistical significance of the mediating path from stress to the internet gaming addiction tendency. According to the Sobel test results, both pathways were significant. These results are presented in Table 6 . The mediating path was also found to be significant in the bootstrap analysis result. It was found that the value in the 95% confidence interval did not contain 0, indicating that the mediation pathways were significant. These results are also presented in Table 6 .

Sobel verification results

In this study, we examined whether stress affects the tendency of Internet game addiction and investigated the influence of conscientiousness among the five factors in mind and personality as a variable that can cause Internet game use to decrease even in stressful situations.

The main results of this study are as follows: first, there is a consistent correlation between stress and Internet game addiction tendencies. These results support the results of studies showing that the greater the stress, the greater the likelihood of addiction to Internet games [ 17 , 46 , 47 ]. These results are similar to studies examining the correlation between stress and Internet addiction [ 48 - 53 ]. Both Internet game addiction and Internet addiction are correlated with stress, which can be inferred from earlier studies showing that game addiction and Internet addiction are related [ 54 , 55 ].

Second, extroversion, conscientiousness, and neuroticism among the five factors of personality and mindfulness showed a significant correlation with stress and Internet game addiction tendency. The relationship between stress and mindfulness shows the same results as were found in several studies conducted since Kabat-Zinn introduced mindfulness as a way to reduce stress [ 18 , 20 , 21 , 56 ]. Of the relationships between the subcomponents of stress and care, the highest correlation was shown with decentralism. These results support prior studies suggesting that the greater the decentralism, the lower the stress [ 57 , 58 ]. Other sub-variates of mindfulness also showed a relationship between stress and ineligibility, as found in other studies [ 59 , 60 ]. An attitude that allows the objective observation of the state of the mind through mindfulness will not show a pattern of seeking to prove negative thoughts related to stress events or constantly argue about them. Proper care of the mind facilitates less stressful experiences through a distancing from thinking and emotions [ 61 ].

Next, the relationship between mindfulness and the tendency to become addicted to Internet games supports the results of an earlier study [ 62 ], as well as a teacher’s study dealing with mind-caring and direct route to Internet game addiction in Korea [ 63 ], and a further study showing that Internet addiction decreases as mind-caring increases. These above-mentioned results concerning game addiction and Internet addiction [ 54 , 55 ] found that the higher the mindfulness, the lower the tendency of Internet game addiction. If addiction behavior is the result of an automatic response of the mind, the individual’s appropriate mind-set can control it by making it possible to recognize and control addiction, a habitual phenomenon that is automatically handled throughmindfulness [ 64 ].

Neuropathy showed static correlation with both stress and Internet game addiction, while extroversion and conscientiousness showed an insignificant correlation between stress and Internet game addiction. These results are similar to those of studies that identified relationships between neurosis and stress [ 28 , 65 - 67 ]. A person with a high neurological tendency is more likely to be exposed to stress and is more likely to be under stress than others [ 68 ]. Extroverts were also found to be flexible in studies that identified their relationship with extroversion and stress [ 69 , 70 ]. Extroverts are less stressed by responding to rational actions and positive thinking, which are methods for actively coping with problems [ 71 ]. The results of studies with integrity and stress also support this conclusion [ 28 , 65 , 69 , 70 , 72 , 73 ]. A person with a high level of integrity tries to address stress situations and appears to address the emotional pain and anxiety caused by stress [ 74 ].

In terms of the five factors and the tendency to Internet game addiction, neurosis was not related to the tendency to Internet game addiction and is not related to extroversion and conscientiousness. This is similar to Lee’s [ 35 ] result that in the relationship between the five factors and Internet game addiction, neurological disorders are statistically related to integrity, openness, affinity, and extroversion, as well as to the results of previous studies that looked at the correlation between the five factors and Internet addiction [ 34 , 75 , 76 ].

This study found that among personality factors, neuroticism, extroversion, and conscientiousness are related to the tendency of Internet game addiction. The more neurosis or less extroversion and conscientiousness an individual has, the greater the likelihood of becoming addicted to Internet games. People with high levels of neuroticism may show a tendency to fall into Internet game addiction because of low emotional stability, a tendency to fail to adapt in everyday life, while those with high conscientiousness may show less tendency to Internet game addiction because they are goal-oriented and achievement-oriented, thus striving to control their behavior. Individuals high in extroversion like to meet and date others, showing that they expect to maintain more intimate relationships. Thus, they appear to have lower Internet game addiction tendencies due to their orientation toward the real world rather than virtual subjects.

Third, the structural equation model was verified to check whether mindfulness and conscientiousness act as parameters in the relationship between stress and Internet game addiction tendencies. Verification found the parameters to fully mediate the effects of stress on Internet game addiction tendency. In the association of stress and Internet game addiction tendency, mindfulness and conscientiousness showed a major relationship with stress and Internet game addiction.

Mindfulness had a mediating effect on stress and Internet game addiction such that the higher the stress, the lower the mindfulness, and the lower the mindset, the higher the tendency to Internet game addiction. There has been no study of mind-caring and Internet game addiction among Korean studies, but this result is similar to that of a study [ 53 ] that found mind-caring to mediate stress and Internet addiction, and another study [ 59 ]. Addiction controls the individual if it arises as an automatic response of the mind. Mindfulness allows the individual to make decisions about control by noticing and considering habitual behaviors that are automatically handled.

Among the five factors, the mediating effect of conscientiousness and tendency to increased Internet game addiction is such that the higher the stress, the lower the level of conscientiousness and the higher the tendency to increased Internet game addiction. These results are similar to those of one study [ 70 ] that found that high conscientiousness reduces job stress, and another that high conscientiousness reduces Internet game addiction [ 35 ].

This study has the following significance in helping physicians treat the overuse of games. First, this study examined the variables that influence adult Internet game addiction tendencies. Most earlier studies of game addiction involved children and teenagers. There is a need to intervene for present-day adults who were teenagers when Internet games first became popular, and to do so it is necessary to understand the tendency of adults to become addicted to Internet games.

Second, this study confirmed mindfulness and conscientiousness as variables that mediate the relationship between stress and Internet game addiction tendency. There has been no previous study examining the mediating effects of both mental care and conscientiousness between stress and the tendency of Internet game addiction. This study thus allows us to further expand our knowledge of the path from stress to Internet game addiction.

Third, mindfulness can be used to reduce Internet game addiction through counseling processes or programs. It is believed that existing mindfulness programs can be applied as interventions in Internet game addiction based on the results of expanded research [ 59 , 77 ].

During counseling, the counselor will assign tasks to accurately understand the stress and feelings of interviewees addicted to games so as to objectively view their experiences in situations even outside the consultation period, and then give feedback regarding self-control by helping them recognize stress, sexual emotions, and behavior. This repetition of the process will allow the interviewee to positively use games that were previously used only as a means of avoidance.

We will also be able to train individuals showing a tendency to Internet game addiction to realize and control what happens automatically. By controlling themselves through mindfulness, individuals might be trained to use games well and reduce excessive game use.

Fourth, the higher the level of conscientiousness among the five factors, the stronger their stress and the lower their tendency to Internet game addiction. This finding may serve as a basis for establishing a counseling intervention strategy that can help physicians express the factors of conscientiousness found in the counseling session.

In adulthood, one’s personality can continue to change due to the circumstances in which responsibilities are given [ 29 ]. During counseling, counselors will be able to improve their integrity by helping interviewees change their environment to the greatest extent possible by developing relationships with counselors and those around them. As the level of conscientiousness increases, we can expect that the tendency of the inpatients to become game addicts to concurrently decrease.

Finally, we point out the following limitations and suggestions for subsequent research. First, the study was limited to those between their 20s and 40s. However, 58.6% of game users in their 50s or older and 51.9% of those aged 60 to 65 years are expected to need study in addition to those in their 20s and 30s. In addition, the proportion of subjects in their early twenties was only 9% in the subjects of this study, so the moderating effect according to the age group could not be verified. However, in the follow-up study, it may be necessary to conduct a comparative study between the group from the late teens to the early 20s and the adult group thereafter. This is because mediating effects may differ depending on age.

Second, the measure of Internet game addiction used in this study consists of questions prepared based on the criteria of Internet gaming disorder in the Conditions for Further Study (DSM-5). Therefore, as debate over the conceptualization and appropriateness of diagnosis standards for Internet game addiction still persists, the study of appropriate measures should continue.

Availability of Data and Material

The datasets generated or analyzed during the study are available from the corresponding author on reasonable request.

The authors have no potential conflicts of interest to disclose.

Author Contributions

Conceptualization: all authors. Formal analysis: Jae Woo Park, Taeyeong Choi. Data curation: Jae Woo Park, Taeyeoung Choi. Investigation: all authors. Project administration: Taeyeoung Choi. Investigation: all authors. Methodology: Jae Woo Park, Taeyeong Choi. Resources: all authors. Supervision: Jae Woo Park, Dai-jin Kim. Validation: Jae Woo Park, Dai-jin Kim. Visualization: Taeyeong Choi. Writing—original draft: Taeyeong Choi. Writing—review & editing: all authors.

Funding Statement

Become a Writer Today

Essays About Video Games: Top 12 Examples and Prompts

Video games have revolutionized the way we have fun today. If you are writing essays about video games, check out our guide to inspire your writing.  

Few can contest the fact that video games have taken over the world. From the basic, almost “primitive” games of the 1970s like Pong to the mind-bending virtual reality games of the 2020s, they have been a source of entertainment for all. Moreover, they have proven quite profitable; countries like Japan and the United States have made tens of billions of dollars solely from the video game market.

Despite their popularity, much has been debated over the potentially harmful side effects that video games may have, particularly on children. One side argues that playing certain video games can lead to people exhibiting violence in the future, while others believe that video games teach players essential life skills. Regardless, they will continue to be a part of our lives for the foreseeable future. 

For engaging essays about video games, read the essay examples featured below for inspiration.

1. What electronic games can teach us by Kendall Powell

2. designers are imagining video games without guns by keith stuart, 3. playing video games all summer won’t make you feel worse by nicole wetsman, 4.  violent video games bad by andrea newman.

  • 5. ​​The health effects of too much gaming by Peter Grinspoon

Writing Prompts For Essays About Video Games

1. video games: good or bad, 2. the benefits of video games, 3. what is your favorite video game, 4. do video games cause people to become violent, 5. video games in your life, 6. video games vs. traditional games, 7. is the video game rating system enough.

“In other studies, researchers found that gamers who trained on Tetris were better at mentally rotating two-dimensional shapes than those who played a control game. Students who played two hours of All You Can E.T., an educational game designed to enhance the executive function of switching between tasks, improved their focus-shifting skills compared with students who played a word search game.”

Powell explains a few possibilities of applying video games to education. As it turns out, certain video games can improve players’ skills, depending on the mechanics. Researchers are inspired by this and hope to take advantage of the competitive, motivational nature of gaming to encourage children to learn. New games are designed to help kids improve their focus, coordination, and resilience, and game designers hope they will succeed. 

“Imagine a game where you’re a war reporter seeking to capture the most iconic, representative images in a battle environment: You’d still get the sense of peril that audiences expect from action adventures, but your relationship with the environment would be more profound. It would be Call of Duty from the perspective of a creative participant rather than a violent interloper.”

The graphic nature of some video games is said to make kids violent, so it is only natural that some creators try to change this. Stuart writes that it is possible to maintain the fun that shooter-type games induce without using guns. He gives examples of games where you do not kill your enemy, simply stunning or capturing them instead. He also suggests photography as an alternative to killing in a “shooting” game. Finally, he suggests basing video games around helping others, making friends, and doing more peaceful, creative tasks.

“Any role video games play in skewing well-being that did pop up in the study was too small to have a real-world impact on how people feel, the authors said. People would have to play games for 10 more hours per day than their baseline to notice changes in their well-being, the study found.”

Wetsman counters the widespread belief that video games “destroy your brain.” Research done with a sample of 39,000 players over six weeks has shown that whether one plays video games for long or short periods, their mental health is not impacted much. There are some exceptions; however, there are not enough to conclude that video games are, in fact, harmful.

“Some people believe that the connection between violent games, and real violence is also fairly intuitive. In playing the games kids are likely to become desensitized to gory images;which could make them less disturbing, and perhaps easier to deal with in real life. While video games aren’t about violence their capacity to teach can be a good thing.”

In her essay, Newman writes about the supposed promotion of violence in some video games. However, she believes this violence does not cause people to be more aggressive later. Instead, she believes these games expose children to certain atrocities so they will not be traumatized if they see them in real life. In addition, these games supposedly promote connections and friendships. Finally, Newman believes that these “harmful” can make you a better person.

5. ​​ The health effects of too much gaming by Peter Grinspoon

“Gamers need to be educated on how to protect their thumbs, wrists, and elbows, their waistlines, their emotional state, their sleep, and their eyes. Simple education around taking breaks, stretching, eating healthy snacks, and resting and icing your thumb, wrist, or elbow when it starts hurting can address injuries early, before they become significant. For the eyes, gamers can try the 20-20-20 rule: every 20 minutes, try to look at something 20 feet away for 20 seconds.”

Grinspoon discusses both the benefits and the health risks of gaming. Video games allow people to interact with each other remotely and bond over specific missions or tasks, and some research shows that they have cognitive benefits. However, some gamers may develop vision problems and hand and wrist injuries. Gaming and “staring in front of a screen the whole day” is also associated with obesity. Overall, Grinspoon believes that gaming is best done in moderation.

Looking for more? Check out these essays about hobbies .

Many parents believe that their children’s “bad behavior” is because of video games. Based on your experience and others, decide: are video games good or bad for you? Make sure to read viewpoints from both sides and write an essay based on your position. Would you encourage others to play video games? Discuss these pros and cons for an interesting argumentative essay.

Like anything else, video games have both positive and negative aspects. Explain the good that video games can do for you: the skills they can equip you with, the lessons they can teach, and anything else. Also, include whether you believe their benefits outweigh the disadvantages they may pose. 

For your essay, write about your favorite video game and why you chose it. What is its meaning to you, and how has it affected your life? Describe the gameplay mechanics, characters, storyline, and general impact on the gaming community or society. You can write about any game you want, even if you have not played it; just ensure the content is sufficient.

Many claim that playing violent video games can make you violent in the future. Research this phenomenon and conclude whether it is true or not. Is the evidence sufficient? There are many resources on this topic; support your argument by citing credible sources, such as news articles, statistics, and scientific research.

Video games have been a part of almost all our lives. Recall a treasured experience with video games and explain why it is significant. How old were you? Why do you remember it fondly? How did this experience make you feel? Answer these questions in your own words for an exciting essay.

Essays About Video Games: Video games vs. Traditional games

There are stark differences between video and traditional games, such as board games and card games. For an engaging essay, compare and contrast them and write about which is more entertaining, in your opinion. Be creative; this should be based on your own opinions and ideas.

The video game content rating system is used to classify video games based on their appropriateness for specific ages. However, parents complain that they are not strict enough and allow the display of violent content to children. Explore the criteria behind the rating system, decide whether it needs to be changed or not, and give examples to support your argument.

If you are interested in learning more, check out our essay writing tips !

Tip: If writing an essay sounds like a lot of work, simplify it. Write a simple 5 paragraph essay instead.

expository essay about online games

Martin is an avid writer specializing in editing and proofreading. He also enjoys literary analysis and writing about food and travel.

View all posts

  • Essay Samples
  • College Essay
  • Writing Tools
  • Writing guide

Logo

Creative samples from the experts

↑ Return to Essay Samples

Expository Essay: How Video Games Can be Educational

I intend to point out how video gaming is able to be educational whilst also being a lot of fun. Things such as problem solving, thinking on the spot and logical thinking are all learnable via video games. I also say that video gaming is still a more productive use of time than watching TV.

People who love something will justify it

One cannot ignore fact that if a group of people love doing something then they are going to justify it in one way or another, and frankly it does not matter if the justification is true. People will say that darting your eyes around on a video game screen helps to stop eye cancer if it means they get to keep playing. It happens around the world, such as people claiming that marijuana lowers crime rates or how alcohol consumption in teens lowers drug addiction.

Video games are a great form of escapism

People are loaded with animal instincts that they cannot get rid of. People who sleep facing their bedroom door are doing so because of animal instincts. People who have trouble looking at others with deformities are doing so because they have animal instincts. People are loaded with instincts and that is why escapism is good because it allows them to play out their instincts without hurting people.

Escapism is good and healthy. There is a Call of Duty video game that is based on people fighting with Muslim extremists. It acted as a very good form of escapism for people who were still angry about the 9/11 terrorist incident.

Historical games are able to give facts within a game

The Call of Duty franchise came about because of the Medal of Honor games, and they are games that gave out legitimate historical information. As a soldier you were lead through mission that really happened during the Second World War. People loved the games even though they were learning things at the same time.

Puzzle games are even popular on mobile devices

Solving puzzle games is a very popular thing to do and it is all part of video gaming. It even happens on mobile devices and is helping people learn how think on their feet and solve puzzles.

Problem solving and thinking on the spot are valuable skills

This sort of problem solving thinking is very useful in the real world and it is on video games all over the world. Most video games are based around problem solving, which means it is helping generations of people improve their problem solving skills.

It is obvious that video gaming is very valuable as a learning tool. It is able to give facts in a very fun way, and it is able to create valuable skills that a person may take into the real world. Gaming should not be the only learning tool available to people, but it is certainly quite useful on its own. It may even help people build up a more competitive personality which will also help them in the real world.

Get 20% off

Follow Us on Social Media

Twitter

Get more free essays

More Assays

Send via email

Most useful resources for students:.

  • Free Essays Download
  • Writing Tools List
  • Proofreading Services
  • Universities Rating

Contributors Bio

Contributor photo

Find more useful services for students

Free plagiarism check, professional editing, online tutoring, free grammar check.

Home — Essay Samples — Entertainment — Video Games — Video Games: A Sport or Not

test_template

Video Games: a Sport Or not

  • Categories: Video Games

About this sample

close

Words: 689 |

Published: Jan 31, 2024

Words: 689 | Pages: 2 | 4 min read

Table of contents

Introduction, definition and criteria for a sport, video games and their competitive elements, factors that distinguish video games from traditional sports, arguments against video games being considered a sport, counterarguments and rebuttals.

  • Physical exertion
  • Competitive nature
  • Organized structure and rules
  • Skill requirement
  • Blomberg, R. (2019). Video Games Can Never Be Sport. Huffpost. Retrieved from https://www.huffpost.com/entry/video-games-sport-no_n_5bec5f35e4b0a043787eceeb
  • Bromberg, M. (2020). What IS a Sport? And Why Does It Matter? ABC News. Retrieved from https://abcnews.go.com/Entertainment/sport-matter/story?id=67409964
  • WHO (2019). WHO | Physical Activity. WHO. Retrieved from https://www.who.int/news-room/fact-sheets/detail/physical-activity
  • Norris, E. (2021). Esports’ global revenue will break $1 billion in 2020. Medium. Retrieved from https://medium.com/@blakepanzinoesports/esports-global-revenue-will-break-1-billion-in-2020-c8c2f608b368

Image of Dr. Charlotte Jacobson

Cite this Essay

Let us write you an essay from scratch

  • 450+ experts on 30 subjects ready to help
  • Custom essay delivered in as few as 3 hours

Get high-quality help

author

Prof Ernest (PhD)

Verified writer

  • Expert in: Entertainment

writer

+ 120 experts online

By clicking “Check Writers’ Offers”, you agree to our terms of service and privacy policy . We’ll occasionally send you promo and account related email

No need to pay just yet!

Related Essays

2 pages / 808 words

2 pages / 1132 words

1 pages / 464 words

7 pages / 3039 words

Remember! This is just a sample.

You can get your custom paper by one of our expert writers.

121 writers online

Still can’t find what you need?

Browse our vast selection of original essay samples, each expertly formatted and styled

Related Essays on Video Games

In a world where video games have become a ubiquitous form of entertainment for people of all ages, the debate over whether they should be banned has become increasingly contentious. From concerns about their impact on mental [...]

The notion that video games cause violence has been a topic of debate and concern for many years. However, a wealth of research challenges this belief, suggesting that the relationship between video games and violent behavior is [...]

Video games have become an integral part of modern society, with millions of people engaging in gaming activities on a regular basis. The prevalence of video games raises important questions about their impact on individuals, [...]

Video games have become an integral part of modern society, with millions of people across the globe engaging in gaming activities. Despite the widespread popularity of video games, they are often criticized for their negative [...]

An article “Student Opinion: Video Gaming Can Be Harmless and Even Helpful” by Cheney Wu talks about benefits of playing video games. He also says that too much video game is not a good thing, but with right the portion of [...]

One of the ideas that the twenty-first century has brought to us is a new form of play and how often we as individuals associate it with technology. But why do we associate it with technology and what is that reason? Our [...]

Related Topics

By clicking “Send”, you agree to our Terms of service and Privacy statement . We will occasionally send you account related emails.

Where do you want us to send this sample?

By clicking “Continue”, you agree to our terms of service and privacy policy.

Be careful. This essay is not unique

This essay was donated by a student and is likely to have been used and submitted before

Download this Sample

Free samples may contain mistakes and not unique parts

Sorry, we could not paraphrase this essay. Our professional writers can rewrite it and get you a unique paper.

Please check your inbox.

We can write you a custom essay that will follow your exact instructions and meet the deadlines. Let's fix your grades together!

Get Your Personalized Essay in 3 Hours or Less!

We use cookies to personalyze your web-site experience. By continuing we’ll assume you board with our cookie policy .

  • Instructions Followed To The Letter
  • Deadlines Met At Every Stage
  • Unique And Plagiarism Free

expository essay about online games

Net Explanations

  • Book Solutions
  • State Boards

Essay on Physical Games vs Online Games

Essay – physical games vs online games.

Physical Games vs Online Games Essay: Games or sports are significant options for our leisure time and entertainment. It makes our mood cheerful by bringing a spontaneous spirit in mind. But the choices and preferences for gaming is not same for all. In the era of technological advancement, children can be found engrossed in mobile phones, computers playing online games. Due to excessive pressure of academics, they cannot go to fields with friends for enjoying some outdoor games like cricket, football, basketball etc. at the same time smartphones have become so common in every household that children spend a great amount of time playing online games. The online games are designed in such a way to captivate and engage young minds of children. Children also pay major attention to online games over physical games. As a result, they almost forget to go out and enjoy with friends. Not only that, they get several health problems like eyesight issue, hearing issue, back pain etc. for excessive use of online games. In this essay, students will get broader picture about both physical games and online games including its effectiveness in our life.

Importance of Games:

Games and sports are inevitable part of our living in several ways since earlier times. Spending time to play with friends after school was part of regular routine for every children. Lie was simple, worry free, lack of tension and loads of worries when children used to spend time with their friends. Now, they are getting used to live in closed building within suffocated environment. They do not have time to play with friends or just meeting friends. School, computer class, art class, other extracurricular activities have captured the whole day of a child’s life. So, they have found mobile phones as their only rescue option. To make children capable for the completion we often forget the real meanings of life, what they actually require at tender age and throw them into immense pressure and tension. So, it is time to be aware about the needs of children provide them needed support in every situation.

Pros of physical games:

Physical games means outdoor games which is the healthiest option of all. Outdoor games are ideal options for physical growth, gaining muscular strength and maintaining physical fitness among children. Besides that children become involved in friend groups, learn to make new friends, develop good communication and other metal qualities by playing with friend group. Children develop a sense of self-confidence through physical games when they analyse their strengths and friends admire their sporty attitude. With time children become capable to face and overcome the obstacles in their life for moving forward. Outdoor games is effective option of relaxing activity. Not only children but also working professionals who are engaged into corporate jobs with tedious work need to relax their body and mind through physical games. They will surely feel relaxed after spending some time in any form of outdoor games.

Cons of online games:

With the arising of online games several health issues have also become increased. The most disgusting result of online games is the arising rate of obesity among children. Children often opt for unhealthy food in home while playing online games. They become so lost into online games that they do not care the amount of food or time of eating. Online games are also coming one after another for attracting children with their captivating graphics and rewards. As a result, children cannot come out of the loop of online games. Their normal eyesight becomes weak, even they start hearing less. Children do not have to scope of interacting with their friends in online games. So, they do not get chance to enhance their social skills in online games.

Conclusion:

Both online games and physical games have their own advantages, limitations and disadvantages. So, it is up to us how wise we can be before choosing the right time and option for any game. We should focus on our overall health and growth for playing any game. If we realise that any game can cause harm for our mental and physical well-being then we should stop that game immediately no matter how captivating it is. We have to choose ourselves over everything and when it is time to take the right decisions we have to come out of comfort zone and take action.

Also See: More important Essay Writing

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Save my name, email, and website in this browser for the next time I comment.

We have a strong team of experienced Teachers who are here to solve all your exam preparation doubts

West bengal board class 9 english solution chapter 1 tales of bhola grandpa, rs aggarwal class 8 test paper 5 solutions of playing with numbers, rs aggarwal class 8 test paper 3 solutions of square and square roots, west bengal board class 6 science moulik jougik o misro podartho solution.

Sign in to your account

Username or Email Address

Remember Me

How to Write an Expository Essay: Outline, & Example

What is an expository essay? This type of writing aims to inform the reader about the subject clearly, concisely, and objectively.

Our specialists will write a custom essay specially for you!

The keyword here is “ inform ”. You are not trying to persuade your reader to think a certain way or let your own opinions and emotions cloud your work. Just stick to the facts.

Expository Essay Writing Steps Include: Choosing the Topic, Planning the Essay, Outlining, Drafting, & Polishing the Text.

Want to learn more? This article by Custom-writing experts will tell you how to write an expository essay step by step! It provides a definition and describes types of expository writing. It also contains tips on choosing a topic and making an outline, ideas for an introduction and conclusion, as well as useful structuring and formatting tips.

  • 🔖 Expository Essay Types
  • 👣 4-Step Writing Guide

🔗 References

🔖 types of expository writing.

Whenever an essay or article explains complicated details or simplifies a bulk of hard-to-understand information, this type of writing is called expository.

Imagine you are talking to a curious child who keeps asking you “how” and “why” things are such or another. You need to explain everything from scratch, yet making it sound compelling. Small and peculiar details are essential here.

The principal purpose of an expository essay is to elucidate a topic logically and consistently. It is an objective analysis of facts without any reference to the writer’s emotions or opinions.

Just in 1 hour! We will write you a plagiarism-free paper in hardly more than 1 hour

Expository Writing Types Are: Problem & Solution, Cause & Effect, Compare & Contrast, Definitions & Classfication, How-to.

👣 How to Write an Expository Essay Step by Step

🔍 step 1: choose your expository essay topic.

The first step of the writing process implies that you brainstorm, make a list of expository essay ideas, and then choose the topic you like most. Note that your topic shouldn’t be either too broad or too narrow.

Let’s take a look at the expository essay topic examples:

And here are some good expository essay topics that would be a good choice:

  • Why does the human body need food and water ? 
  • What are the different ways to travel long distances? 
  • General information about audit report.  
  • Compare the legacy of any two US presidents . 
  • How can crime be reduced in your local community? 
  • What is the best way to learn a new language ? 
  • Establishing successful communication between managers and employees. 
  • Why do companies use memes as branding strategy ?  
  • The meaning of the terms diversity and identity .  
  • Describe how the work climate influence employee performance .  
  • What emotional appeal is and its role in communication.  
  • Information’s importance in warfare and commerce . 
  • Ways to use social media in modern business. 
  • Basic information and requirements of police detective career .  
  • What is health information exchange ?  
  • Characteristics of demonstrative communication. 
  • The history of the Cow Palace , Daly City.  
  • Describe the specifics of insurance company business.  
  • Ways to success in dealing with other people .  
  • Discuss the significant role of polis in ancient Greece .  
  • General information about cardiovascular disease . 
  • What are futuristic fabrics and how are they used in the modern fashion industry?  
  • Outline the peculiarities and cultural aspects of Indian cuisine .  
  • Describe the role of waiter in tourism industry .  
  • Ways to help students with learning disabilities to retain information.  
  • Four components of information system . 
  • Code of ethics: definition and its role in decision–making.  
  • The importance of listening skills . 
  • Present the similarities and differences between Mesopotamia and Ancient Egyptian culture .  
  • Give details on climate change in Africa .  
  • What is emotional intelligence and why is it important?  
  • Report the main methods to improve student learning .  
  • Describe the basic components of management practices.  
  • Contingency theory for effective crisis management.  
  • Ways of determining the validity of information sources .  
  • The specifics of coffee culture in different countries.  
  • Represent the main approaches to managing the team of international managers .  
  • Describe the peculiarities of popular culture .  
  • Information about Ferrero company.  
  • What is a leadership theory and how is it applicable in management?  
  • Tell about the ways to cite sources for an informative speech .  
  • The impact of vitamin D on human health.  
  • Definition and types of plastic surgery .  
  • How climate changes influence food security .  
  • Available information about silicon . 
  • Describe the mediation process and the difficulties usually connected with it.  
  • What is intelligence and how is it measured?  
  • Compare the advantages and disadvantages of electric and gas cars .  
  • General information about mental disorders.   
  • Outline the most high-risk nutritional practices and their impact on human health.  

You might be given a specific topic, or you might have the freedom to choose one. Either way, your starting point is to look at the task you have been set and be sure that your focus remains within its boundaries.

If you do have a choice, then go for a subject that you already have some knowledge of as this will give you a head start at the planning stage. And choose something that interests you—you are probably going to be doing a lot of reading, so that process will be much easier if your curiosity is carrying you forward.

Receive a plagiarism-free paper tailored to your instructions. Cut 20% off your first order!

📑 Step 2: Research and Plan Your Essay

Consider your audience.

It’s always worth clarifying with your teacher who your essay’s intended audience is if it’s not clearly stated in the instructions. Your readership might be limited to your teacher or whoever is assessing your work, so the main goal, in that case, is to convince them that you have a good understanding of the subject and can organize your thoughts in a clear and appropriate way.

Either way, you should be mindful of who you intend to inform as you carry out your research and planning.

Choose Your Sources

You will need to find multiple sources that are relevant and reliable in order to deal with your subject matter accurately and comprehensively. Below is a checklist that might help you choose the right sources for your essay.:

Academic Sources Checklist

Take notes as you read, and cross-check sources. Your goal is to formulate the points you need to deal with the set task and find evidence to support them.

Once you’ve completed this, you will have a clear sense of direction, and if it hasn’t already been assigned, you will be able to compose a thesis statement for your essay that meets the requirements of the task and fits your sources. If you still struggle with the statement, consider trying an expository essay thesis generator to help yourself out.

Get an originally-written paper according to your instructions!

Now you’re ready to lay down your expository essay outline!

✍️ Step 3: Make Your Expository Essay Outline & Draft

The five-paragraph essay is a classic literary composition and a perfect template for your expository essay format—even if your set task demands something longer.

The outline for a 5-paragraph expository essay is simple:

  • Introduction (one paragraph)
  • Main body (three paragraphs)
  • Conclusion (one paragraph)

Expository Essay Structure: Useful Tips

  • Make the introduction of your expository essay short and sweet. Start with a focus statement that will grab your reader’s attention and make them want to read on. Then give an overview of your subject matter and set out the direction that the rest of your essay is going to take. There’s no need to back up your words with evidence at this stage—save the meat and potatoes for the main course.
  • Organize the three (or more if necessary) paragraphs of the main body in a logical order. Each of them should deal with a different point and address the focus statement you started with.Begin each paragraph with a clear topic sentence, then support it with your evidence. Each paragraph’s final sentence should lead your reader into the next—just like this one, which says you’re now ready to tie it all up.
  • Restate your original focus statement in your expository essay conclusion. his time, include the weight of all the evidence you have provided in the main body. Follow this with a powerful closing statement, and your reader will be on the ropes.

🏁 Step 4: Review Your Expository Essay

Think of your expository essay’s first draft as an uncut diamond—the value is there, but you still have some work to do before it’s ready for the display cabinet at Tiffany and Co.

First, you need to look at the overall content of your essay and ask the questions below.

Expository Essay Checklist: Content

  • Does the essay stay focused on the set task throughout?
  • Does the introduction give a clear sense of where the rest of the essay is headed?
  • Does the main body cover the subject matter in a logical order?
  • Is your supporting evidence accurate, relevant, and properly referenced?
  • Does the conclusion tie up the essay in a clear, concise, and powerful way?
  • Have you stuck to the facts and avoided clouding the essay with your own opinions?
  • Will your reader find your essay engaging and enjoyable to read?
  • Will your reader be better informed about the subject matter once they have finished the essay?

Be hard on yourself when you go through this process. Step into the shoes of the most critical person you know who loves to highlight your faults. You will come out the other side leaner, meaner, and stronger.

You’re almost there now—just some final polishing required. Your essay is now almost perfect, but proofreading will make it shine. Run it through a spell-checker, then read slowly from the beginning again, asking the questions below.

Expository Essay Checklist: Style

  • Is your word choice clear and concise?
  • Are there any issues with grammar or spelling?
  • Have you been consistent with the use of abbreviations, acronyms, capitalization, etc.?
  • Are your quotations and references presented correctly and consistently?
  • Is your document formatted correctly and consistently?

Done all that? Congratulations! Your diamond was purchased by Jennifer Lopez, and she plans to show it off on the Oscars red carpet.

The great thing about expository essays is that you only need to concern yourself with the facts. If you follow these four steps, you can’t go wrong. And in addition to your A+ grade, you will also have gained an incredibly useful life skill. The ability to explain a concept to someone in a way that makes them better informed will take you a long way in any environment.

✒️ Expository Essay Example

In this section, you’ll find a free expository essay sample. It focuses on the factors that cause stress in adolescents. Note that the full version of the text is downloadable!

Major Stressors in Teenagers’ Lives

The high dynamics of social interactions is a factor that may cause the fear and anxiety in adolescents who face increased demands and expectations from adults. Being physically developed, teenagers often have a fragile psychological background, and various external drivers, usually related to social adaptation, can be dangerous triggers of stress.

Adolescents are rarely able to entrust their concerns to parents and other adults, which causes isolation, pathological anxiety, and even suicidal thoughts. The major stressors in adolescence are social in nature and relate to school relationships, family disagreements, and issues of friendship and love.

✏️ Expository Essay FAQ

In simple terms, an expository essay informs its readers about a subject. It is quite concise, and typically presents a topic with 2-3 subtopics and relevant examples. To make the definition complete, we need to add that you also show your understanding of the topic as you write that paper.

If you are a high school student, we strongly recommend that you start off by creating an outline. You need to highlight a few points in the Body of your essay. Then, create an appropriate introduction. Finally, add a corresponding conclusion.

An expository essay is one of the most typical tasks starting from middle school. Thus, if you are not sure about the essay structure, write an outline first. Then you go step by step: an Introduction, Body, Conclusion. You may write the Body first and add the other two afterward.

An expository essay does not have significant peculiarities in terms of structure. Its outline includes: an Introduction, some Body paragraphs with examples, a Conclusion. Do not choose too many subtopics: such essays are usually just about 5 paragraphs / two pages long.

  • Taking Notes from Research Reading:University of Toronto
  • Expository Essays // Purdue Writing Lab
  • What Is Expository Writing? – ThoughtCo
  • Tips on Writing an Excellent Expository Essay – YourDictionary
  • 10 Ways Expository Writing Skills: NY Tymes
  • Expository Essays: Types, Characteristics & Examples – Study.com
  • Share to Facebook
  • Share to Twitter
  • Share to LinkedIn
  • Share to email

Short Story Analysis: How to Write It Step by Step [New]

Have you ever tried to write a story analysis but ended up being completely confused and lost? Well, the task might be challenging if you don’t know the essential rules for literary analysis creation. But don’t get frustrated! We know how to write a short story analysis, and we are...

Common Essay Mistakes—Writing Errors to Avoid [Updated]

One of the most critical skills that students gain during their college years is assignment writing. Composing impressive essays and research papers can be quite challenging, especially for ESL students. Nonetheless, before learning the art of academic writing, you may make numerous common essay mistakes. Such involuntary errors appear in:...

How to Start an Autobiography about Yourself: Full Guide + Autobiography Examples

You’re probably thinking: I’m no Mahatma Gandhi or Steve Jobs—what could I possibly write in my memoir? I don’t even know how to start an autobiography, let alone write the whole thing. But don’t worry: essay writing can be easy, and this autobiography example for students is here to show...

Why I Want to Be a Teacher Essay: Writing Guide [2024]

Some people know which profession to choose from childhood, while others decide much later in life. However, and whenever you come to it, you may have to elaborate on it in your personal statement or cover letter. This is widely known as “Why I Want to Be a Teacher” essay.

Friendship Essay: Writing Guide & Topics on Friendship [New]

Assigned with an essay about friendship? Congrats! It’s one of the best tasks you could get. Digging through your memories and finding strong arguments for this paper can be an enjoyable experience. I bet you will cope with this task effortlessly as we can help you with the assignment. Just...

How to Write an Autobiography: Questions, Principles, & What to Include

When you are assigned an autobiography to write, tens, and even hundreds of questions start buzzing in your head. How to write autobiography essay parts? What to include? How to make your autobiography writing flow? Don’t worry about all this and use the following three simple principles and 15 creative...

Best Thesis Statement Examples with Expert Comments

“Where is your thesis statement?” asks your teacher in a dramatic tone. “Where is my what?” you want to reply, but instead, you quickly point your finger at a random sentence in your paper, saying, “Here it is…” To avoid this sad situation (which is usually followed by a bad...

Life Experience Essay: How to Write a Brilliant Paper

A life experience essay combines the elements of narration, description, and self-reflection. Such a paper has to focus on a single event that had a significant impact on a person’s worldview and values. Writing an essay about life experience prompts students to do the following: evaluate their behavior in specific...

An Essay about Someone Who Has Made an Impact on Your Life

Who has made a significant impact in your life and why? Essay on the topic might be challenging to write. One is usually asked to write such a text as a college admission essay. A topic for this paper can be of your choice or pre-established by the institution. Either...

Financial Assistance Essay: 4 Useful Tips to Make It Rock

Are you about to start writing a financial assistance essay? Most probably, you are applying for a scholarship that will provide additional funding for your education or that will help you meet some special research objectives.

Growing Up Essay: Guide & Examples [2024]

What does it mean to grow up? Essays on this topic might be entertaining yet challenging to write. Growing up is usually associated with something new and exciting. It’s a period of everything new and unknown. Now, you’ve been assigned to write a growing up essay. You’re not a kid...

Murder Essay: Examples, Topics, and Killer Tips [2024]

Probably, a murder essay is not a fascinating assignment to complete. Talking about people’s deaths or crazy murderers can be depressing. However, all assignments are different, and you are supposed to work on every task hard. So, how are you going to deal with a murder essay? You can make...

How would I cite this site?

Custom Writing

Bill, you can find the information about citation here

I really love this, thanks.

Lovely explanation

helpful professor logo

5 Expository Essay Examples (Full Text with Citations)

An expository essay attempts to explain a topic in-depth, demonstrating expert knowledge and understanding.

Unlike an argumentative essay, it aims to remain objective and neutral throughout.

It generally follows this essay format:

expository essay format and structure template

Below are five expository essays to demonstrate style and tone.

Expository Essay Examples

#1 impacts of technology on education.

955 words | 4 Pages | 15 References

impact of technology on education essay

Thesis Statement: “The integration of technology in education represents a complex and critical area of study crucial for understanding and shaping the future of educational practices.”

#2 Impacts of Globalization on Education

1450 words | 5 Pages | 9 References

impacts of globalization on education essay

Thesis Statement: “This essay examines the profound and multifaceted effects of globalization on education, exploring how technological advancements and policy reforms have transformed access to, delivery of, and perceptions of education.”

#3 The Role of Emotional Intelligence in Interpersonal Relationships

1211 Words | 5 Pages | 22 References

emotional intelligence essay

Thesis Statement: “The central thesis is that EI, defined as the ability to perceive, understand, and manage emotions, is a crucial determinant of success and well-being.”

#4 The Future of Renewable Energy Sources and Their Impact

870 words | 4 Pages | 20 References

renewable energy essay

Thesis Statement: “The essay posits that although renewable energy sources hold immense promise for a sustainable future, their full integration into the global energy grid presents significant challenges that must be addressed through technological innovation, economic investment, and policy initiatives.”

#5 The Psychology Behind Consumer Behavior

1053 words | 4 Pages | 17 References

consumer behavior essay

Thesis Statement: “The thesis of this essay is that consumer behavior is not merely a product of rational decision-making; it is deeply rooted in psychological processes, both conscious and subconscious, that drive consumers’ choices and actions.”

How to Write an Expository Essay

expository essay definition and features, explained below

Unlike argumentative or persuasive essays, expository essays do not aim to convince the reader of a particular point of view.

Instead, they focus on providing a balanced and thorough explanation of a subject.

Key characteristics of an expository essay include:

  • Clarity and Conciseness
  • Structured Organization (Introduction, Body, Conclusion)
  • Objective Tone
  • Evidence-Based (Cite academic sources in every body paragraph)
  • Objective thesis statement (see below)
  • Informative purpose (Not argumentative)

You can follow my expository essay templates with AI prompts to help guide you through the expository essay writing process:

Expository Essay Paragraph Guide

How to write a Thesis Statement for an Expository Essay

An expository thesis statement doesn’t make an argument or try to persuade. It uses ‘is’ rather than ‘ought’ statements.

Take these comparisons  below. Note how the expository thesis statements don’t prosecute an argument or attempt to persuade, while the argumentative thesis statements clearly take a side on an issue:

💡 AI Prompt for Generating Sample Expository Thesis Statements An expository essay’s thesis statement should be objective rather than argumentative. Write me five broad expository thesis statement ideas on the topic “[TOPIC]”.

Go Deeper: 101 Thesis Statement Examples

Differences Between Expository and Argumentative Essays

Expository and argumentative essays are both common writing styles in academic and professional contexts, but they serve different purposes and follow different structures.

Here are the key differences between them:

  • Expository Essay : The primary purpose is to explain, describe, or inform about a topic. It focuses on clarifying a subject or process, providing understanding and insight.
  • Argumentative Essay : The goal is to persuade the reader to accept a particular point of view or to take a specific action. It’s about presenting a stance and supporting it with evidence and logic.
  • Expository Essay : It maintains a neutral and objective tone. The writer presents information factually and impartially, without expressing personal opinions or biases.
  • Argumentative Essay : It often adopts a more assertive, persuasive, and subjective tone. The writer takes a clear position and argues in favor of it, using persuasive language.
  • Expository Essay : The reader is expected to gain knowledge, understand a process, or become informed about a topic. There’s no expectation for the reader to agree or disagree.
  • Argumentative Essay : The reader is encouraged to consider the writer’s viewpoint, evaluate arguments, and possibly be persuaded to adopt a new perspective or take action.

Go Deeper: Expository vs Argumentative Essays

Ready to Write your Essay?

Expository Essay Template

Take action! Choose one of the following options to start writing your expository essay now:

Read Next: Process Essay Examples

Chris

Chris Drew (PhD)

Dr. Chris Drew is the founder of the Helpful Professor. He holds a PhD in education and has published over 20 articles in scholarly journals. He is the former editor of the Journal of Learning Development in Higher Education. [Image Descriptor: Photo of Chris]

  • Chris Drew (PhD) https://helpfulprofessor.com/author/chris-drew-phd/ 5 Top Tips for Succeeding at University
  • Chris Drew (PhD) https://helpfulprofessor.com/author/chris-drew-phd/ 50 Durable Goods Examples
  • Chris Drew (PhD) https://helpfulprofessor.com/author/chris-drew-phd/ 100 Consumer Goods Examples
  • Chris Drew (PhD) https://helpfulprofessor.com/author/chris-drew-phd/ 30 Globalization Pros and Cons

Leave a Comment Cancel Reply

Your email address will not be published. Required fields are marked *

My Favourite Game Essay for Students and Children

500+ words essay on my favourite game.

My Favourite game essay-Playing games are very important for a human being. It keeps a man fit. Moreover, it keeps him away from diseases. Having some physical hobby is essential for a person. Most importantly many nutritionist and doctor recommend it. Children play many games. Some of them are cricket , basketball, football. Tennis , badminton, etc. Since in India the famous game is cricket many children are having it as a hobby. But my favorite is football.

My Favourite Game Essay

My Favorite Game – Football

When I was a child I liked cricket too but was never good at it. So I changed my hobby to football . Football was new to me in class 3. I did not play well in the beginning. But I liked the game very much. So I started practicing it. As a result, I began to play it well.

In class 5 I became the captain of my class football team. At that time I was so much excited to become the captain. With time a learned a lot about football.

In Football total 22 players play. Division of players is in two teams. Each team has 11 players. These players have to play with the ball only with legs. They have to kick the ball in the other teams’ goal post. Football is not like cricket. Weather is not an issue in football. Due to which players can play it the whole year.

In addition to football is a game of stamina. The players have to run on the field for the whole game. Also for 90 minutes too. Since 90 minutes is a lot there is a division in time. There are two halves. The first is of 45 minutes. Likewise, the second half is of 45 minutes too.

Get the huge list of more than 500 Essay Topics and Ideas

Rules in the Game

Like all the other games there are some rules and regulations too. First of all, the ball should not touch the ball by hand. If the ball gets touched by hand the other team gets a free-kick. There is a small area near the goal post. ‘D’ is the name of that area. The boundary of the ‘D’ is at least 10 yards from the goal post. If the player touches the ball there the opposite team gets a penalty.

Moreover, there are other rules. The second important rule is the ‘Off-Side Rule’. In this rule, if the player crosses the defender line it becomes an offside. If you are a true fan of football you must know what are defenders.

In the game, the players are into three subcategories. The first category is Forward. Forward are players who put the ball in the net of the goal post. The second category is a Midfielder. Midfielders are players who pass the ball to the forward player. The third category is the defenders. Defenders stop the other team players to put the ball in the goal post.

In addition to all the players playing on the field, there are other players too. These are substitute players. Football is a harsh game. Because of which many players get injured. When players get injured the substitutes take their place for the rest of the game.

Furthermore, there is a referee on the field. Whenever any place does a foul the referee whistles and stops the game. The referee then gives the penalty or a free-kick to the team foul against.

Moreover, if a player injures and fouls the other team player the referee gives him a Yellow or Red Card. The yellow card is a warning card. The red card is a suspension card. This card suspends the player for the rest of the game.

Questions on My Favorite Game

Q.1 Which is the best team in the world? A.1 The team that wins the FIFA CUP held every 4 years.

Q.2 How many players play on the field? A.2 11 from each team.

Customize your course in 30 seconds

Which class are you in.

tutor

  • Travelling Essay
  • Picnic Essay
  • Our Country Essay
  • My Parents Essay
  • Essay on Favourite Personality
  • Essay on Memorable Day of My Life
  • Essay on Knowledge is Power
  • Essay on Gurpurab
  • Essay on My Favourite Season
  • Essay on Types of Sports

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Download the App

Google Play

placeholder image to represent content

Expository Essay

Quiz   by Jessica Proa

Feel free to use or edit a copy

includes Teacher and Student dashboards

Measure skills from any curriculum

Tag the questions with any skills you have. Your dashboard will track each student's mastery of each skill.

  • edit the questions
  • save a copy for later
  • start a class game
  • automatically assign follow-up activities based on students’ scores
  • assign as homework
  • share a link with colleagues
  • print as a bubble sheet
  • Q 1 / 25 Score 0 Which of the following is the first section of an expository essay? 29 introduction body paragraph 1 conclusion body paragraph 2

Our brand new solo games combine with your quiz, on the same screen

Correct quiz answers unlock more play!

New Quizalize solo game modes

  • Q 1 Which of the following is the first section of an expository essay? introduction body paragraph 1 conclusion body paragraph 2 30 s
  • Q 2 Which of the following is included in an introduction? thesis topic sentence conclusion example 120 s
  • Q 3 Which of the following is not included in an introduction? explanation thesis hook overview 120 s
  • Q 4 Which of the following answers the prompt in an introduction? explanation thesis overview hook 120 s
  • Q 5 Which of the following is meant to make the reader interested or engaged in the introduction? explaination thesis hook overview 120 s
  • Q 6 Which of the following ties the hook to the thesis in the introduction? topic sentence explaination examples overview 120 s
  • Q 7 Which of the following goes last in an introduction? thesis examples overview hook 120 s
  • Q 8 Which of the following goes first in an introduction? hook thesis overview examples 120 s
  • Q 9 What should all body paragraphs begin with? examples topic sentence thesis explaination 120 s
  • Q 10 At least how many sentences should your introduction be? 3 4 1 5 120 s
  • Q 11 Which of the following is not a paragraph you will find in your expository essay? Narrative Body Paragraph Conclusion Introduction 120 s
  • Q 12 Examples in a body paragraph should be followed by which of the following? topic sentence thesis overview explaination 120 s
  • Q 13 How many examples should each body paragraph include? 3 7 4 2 120 s
  • Q 14 What kind of essay is required on your STAAR exam? narrative expository 120 s
  • Q 15 Which of following is NOT a score you can receive on your essay? 5 4 2 1 120 s

Teachers give this quiz to your class

IMAGES

  1. EXPOSITORY ESSAY.docx

    expository essay about online games

  2. ≫ Video Games Research Paper Free Essay Sample on Samploon.com

    expository essay about online games

  3. Advantages of Video Games Essay Example

    expository essay about online games

  4. 💐 Expository writing games. Expository Essay Activities & Games. 2022-10-24

    expository essay about online games

  5. Online Games Essay

    expository essay about online games

  6. How to write Excellent Expository Essays

    expository essay about online games

VIDEO

  1. Expository Essay Conventions

  2. expository essay| Nzee Academy #shorts #youtube

  3. How Game Engine Technology Will Change How We Tell Stories

  4. Expository Essay Brainstorming Video

  5. Essay Writing 4 Expository Essay

  6. Expository Writing #developing an #argument #essaywriting #structure of an Expository Essay

COMMENTS

  1. Online video and computer games

    Online Video and Computer Games Expository Essay. Video and computer games emerged around the same time as role playing games during the 1970s, and there has always been a certain overlap between video and computer games and larger fantasy and sci-fi communities (King and Borland 2003). Many early games were solitary endeavors, but the past ...

  2. Online Gaming Essay

    Online gaming is the most talked about fun topic among the teenagers of the 21st century. At the same time, it is the most talked about serious topic among the parents and teachers. Everyone has their own reasons to discuss online gaming. Our reason today is to help you write an Essay on Online Gaming so that you are exposed to the unseen side of online gaming addiction.

  3. Online Games: Advantages and Disadvantages Free Essay Example

    Get your custom essay on. " Online Games: Advantages and Disadvantages ". Get custom paper. NEW! smart matching with writer. Another advantage of online game is to delay aging of the mind as online games require people to uses their mind more often. Online games is all about real-time competition and because of that, most of the decision ...

  4. The Pros and Cons of Online Competitive Gaming: An Evidence-Based

    In total, 75 studies were found, identifying 23 influences that intersect with EAs through their online game use. ESports organisations, eSports athletes, and content creators may be areas of ...

  5. The Impact of Online Games On Student's Life (Expository Essay ...

    The impact of online games on student's life [Expository essay] - Free download as PDF File (.pdf), Text File (.txt) or read online for free.

  6. EXPOSITORY ESSAY.docx

    View EXPOSITORY ESSAY.docx from ELC 151 at Universiti Teknologi Mara. TOPIC: The impact of online games on a student's life. THESIS STATEMENT: There are several cause and impact of online games to. AI Homework Help. ... Argumentative Essay #1 - Duty Based Ethics vs Consequentialism In a 750 - 900 word essay, address the ff. points: 1. ...

  7. Video Games and Their Impact: [Essay Example], 433 words

    In conclusion, video games can be a valuable tool for the cognitive and intellectual development of individuals. They require players to exercise various skills such as attentiveness, fast reaction times, logical thinking, and problem-solving. Additionally, video games can also benefit adults by improving communication, resourcefulness, and ...

  8. Expository Essay Activities & Games

    Expository Essay Activities & Games. Dr. Rachel Tustin has a PhD in Education focusing on Educational Technology, a Masters in English, and a BS in Marine Science. She has taught in K-12 for more ...

  9. How to Write an Expository Essay

    The structure of your expository essay will vary according to the scope of your assignment and the demands of your topic. It's worthwhile to plan out your structure before you start, using an essay outline. A common structure for a short expository essay consists of five paragraphs: An introduction, three body paragraphs, and a conclusion.

  10. How to Write an Essay about Video Games: Presenting Effective Arguments

    Identifying the sources you employed would be best. When you are writing an essay about video games, it is essential to cite your sources. That means you got to make a list of every resource you used in your paper. References to diverse books, scientific studies, statistical data, and remarks made by well-known experts are acceptable.

  11. The Effect of Stress on Internet Game Addiction Trends in Adults

    INTRODUCTION. Game addiction is a form of behavioral addiction that shows impulsiveness, indifference to interpersonal relationships, association with other addictions, and psychological and physical symptoms when the game is stopped [].As most modern games are based on the Internet due to the development and dissemination of the Internet, the term "Internet gaming disorder" has been ...

  12. ELC231 expository essay (coreccted)

    ELC231 Expository Essay (Nov 2020 Set 1) P2HS1103B 2019 429014. INTEGRATED LANGUAGE SKILLS III 100% (6) 8. ... Online games that have become the craze of teenagers may impact positively and negatively on student's life. Spending too much playing online games will make a negative effect on a students. Student who engaged with online game have ...

  13. (PDF) The Effect of Online Game Addiction on Children ...

    Adolescents using the internet for 7 and 5-6 hours constitute only 6,6% and 9,4% of study. participants respectively (Demir & Kutlu, 2018). Furthermore, it is impossible to tell for certain. how ...

  14. Essays About Video Games: Top 12 Examples And Prompts

    5. . The health effects of too much gaming by Peter Grinspoon. "Gamers need to be educated on how to protect their thumbs, wrists, and elbows, their waistlines, their emotional state, their sleep, and their eyes.

  15. Expository Essay: How Video Games Can be Educational

    Expository Essay: How Video Games Can be Educational. I intend to point out how video gaming is able to be educational whilst also being a lot of fun. Things such as problem solving, thinking on the spot and logical thinking are all learnable via video games. I also say that video gaming is still a more productive use of time than watching TV.

  16. Pros And Cons Of Video Games: [Essay Example], 987 words

    Published: Apr 29, 2022. Video-games make young people more violent. Young people are becoming less sociable. Poor metabolism is linked to playing video games. There are many reasons why people believe video-games should be banned, but surely they are not just made to have a negative impact on physical and mental health. Video-games are ...

  17. Video Games: A Sport or Not: [Essay Example], 689 words

    While video gaming involves strategic thinking, it lacks physical exertion and the importance of physical fitness in sports. Additionally, video games have different structures and rules than sports, and the required skills are different, with more emphasis on hand-eye coordination for gaming and physical skills for sports.

  18. Physical Games vs Online Games Essay

    Essay - Physical Games vs Online Games. Physical Games vs Online Games Essay: Games or sports are significant options for our leisure time and entertainment. It makes our mood cheerful by bringing a spontaneous spirit in mind. But the choices and preferences for gaming is not same for all. In the era of technological advancement, children can ...

  19. How to Write an Expository Essay: Outline, & Example

    The outline for a 5-paragraph expository essay is simple: Introduction (one paragraph) Main body (three paragraphs) Conclusion (one paragraph) Expository Essay Structure: Useful Tips. Make the introduction of your expository essay short and sweet. Start with a focus statement that will grab your reader's attention and make them want to read on.

  20. 5 Expository Essay Examples (Full Text with Citations)

    An expository essay attempts to explain a topic in-depth, demonstrating expert knowledge and understanding. Unlike an argumentative essay, it aims to remain objective and neutral throughout. It generally follows this essay format: Open a Copy of the Structure Guide in Google Docs. Below are five expository essays to demonstrate style and tone.

  21. My Favourite Game Essay for Students and Children

    In addition to football is a game of stamina. The players have to run on the field for the whole game. Also for 90 minutes too. Since 90 minutes is a lot there is a division in time. There are two halves. The first is of 45 minutes. Likewise, the second half is of 45 minutes too. Get the huge list of more than 500 Essay Topics and Ideas. Rules ...

  22. Expository Essay

    start a class game. automatically assign follow-up activities based on students' scores. assign as homework. share a link with colleagues. print as a bubble sheet. Quiz your students on Expository Essay practice problems using our fun classroom quiz game Quizalize and personalize your teaching.